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I guess the wolf is too stupid to try to break the blocked door and sealed window instead of trying to crash the wall. Brilliant
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I tried like 4 time before I finally got it right. Really cool. I was so disappointed in myself for getting loose and killing the towns folk. I wonder if there is a way to cure the beast.
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Great game totally new and a gret concept for a new series. Tips:u can go outside and t elp u find things tur up th brightness in settngs.
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Pro tip: One of the ingredients you find will make your potion do nothing, so do read the actual ingredients list...it's in your journal on the second page.
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This doesn't make any sense. I MOVED the closet while I wasn't a werewolf. As a werewolf I should be STRONGER than before. Why in gods name can't a damn werewolf move a closet?
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No, the axe doesnt work on yourself because your character wants to live, evidently. So stop mentioning that :)
And, i'm kinda stuck at 5%. The walkthrough.....is beckoning.
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I'm really not a fan of point-and-click games... but this one was great. Its short and interesting. Its actually quite possible. It offers a challenge and has a great twist. The end tallying all the things you did right was amazing- really helps you figure out what to do next time and gives you a great feeling of satisfaction when you do something that really helps. Great game, scriptwriter, and thank you.
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Cool twist on the escape genera. Love the opening, "I know where I am," "I remember everything," shows right from the get go this is an anti-escape game.
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When you use the rope, you can't do anything else. Same when you use the chain. So how can you use one after the other ?
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I really enjoyed the premise and the reversal of the traditional "Escape" theme. As far as reasonableness / difficulty, I found all the items with somewhat reasonable effort, though a few were too well hidden by shadows on the default brightness setting in my opinion. (The root and the mushroom, specifically.) The "hot dust" clue was the biggest problem with this game. The game gives us no reason to relate that "hint" with the item actually used. You should have at least called the item "cayenne" or something that would complete the clue. Also, sometimes it was frustrating trying to find the exact spot to click to accomplish a task, even when you had a sense of what must be done. For example, where to click to drop the boards successfully. (Even the guy in the walkthrough video had to try that one twice.) Overall, though, I really enjoyed the ambience you created here and the game was definitely worth playing through. Thanks for making it.
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i think that the root itself is not actually a plant so shouldnt be counted as just a plant as specified. the chain and the rope got me good shouldve figured that one out. was convinced the candle would be important somehow especially since other items were specified to be useless but not that along with the antlers and gun. good game fahvaddafahv
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I liked everything but the potion recipe: something that grows in earth but is not a plant, to me, could means the mushroom, the root, or both. They are the only two ingredients it doesn't specify and having to replay the game three more times with the same ending to finally get the potion right really ruined the immersion and intensity I had at the start.