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Nice and fun concept ! Maybe a new installment will provide more endings
[Minor spoiler: there are two pages on the note]
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Cool concept. Would have rated it higher except the a couple of the items are so hard to see. Maybe if you could light the candle and you it to look around.
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i won!!! at the end the wearwolf gets tired from ramming the door and drinking the potion and then runs off to the woods without being looked
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for the damn chest:Thou shalt unlock this chest whenever you search for rest. that is the moment thou shalt find a key best.
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Absolutely loved it. Hard to put a new spin like this on such an old game type, so Kudos to you. I also loved the trial and error process of it. To be perfectly honest, this is actually probably the funnest point and click game I've played. Because you aren't barred from completion, you have to truly stop and think about possibilities. Compounding items, having a decoy, having really well hidden items, it felt like small victories, yet they left a bitter taste because it wasn't absolute victory, so I simply HAD to keep playing till I got 100% (or 0% as the case may be). Any game that makes you frustrated with nothing less than absolute victory is a winner in my book. Then, just for giggles, I actually waited OUTSIDE the hut. T'was a bloodbath. Anywho, great game, never thought of giving it less than a well deserved 5/5
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Did anyone else try to unlock the damn chest with the piece of meat out of frustration? Don't give any other spoilers please, but someone please post a decent hint about that damn chest. -_-
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I simply loved it! First, I thought there was a typo in the title. Silly me!!! this game is simply amazing. I found a little too easy but still very entertaining!
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i think you have to fix this: when i was ready i locked the door,pushed the shelve to the door, pressed ready and at the last word the werewolf was free,how? he bit the lock and cha ching?
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But I think, rather than getting a high score for stamina, It should be for how long it took to get to win (get 0 stamina)
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I do agree with another poster that the graininess made it a bit difficult to see, however turning up the brightness in game helped me a lot. I like the effect of the grain, but it could be toned down a little.
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The potion recipe isn't that difficult to find, just remember to search everywhere and click everything, even if you think there's nothing there. Don't take everything at face value. ;D Now my problem was the potion didn't work? Must have forgotten an ingredient.
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I clicked on this with complete disregard for the "horror" tab. Then I saw the creator.
I'm already scared, and I haven't even played yet.
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At some point i was mad at the game there only were a few % left. Then i clicked the walkthrough, the first thing i saw was a text saying: "A piece of meat." I just closed it cried a bit and tried it again. And again. And again.... what an awesome game =D Made my day. 5/5
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I was expecting a lot more from the game based on the unusual concept and excellent atmosphere. Sadly it fell into the biggest trap of point-and-click games: hidden objects. If you want to code a game that rewards visual acuity, that is best done in a shooter or a straight-up visual puzzle game. The grainy noir video is great to set the mood and really fits, but in 5 minutes I was cursing it because it made screen-hunting for hidden items a pain, so I resorted to cascade-clicking... running through each screen clicking nearly everything to find all the hidden stuff, which completely breaks the mood and atmosphere the author obviously spent so much time with. I had to fight the game atmosphere to satisfy the game mechanics. If the game was retooled to be based more on reasoning and original thought to find items rather than visual acuity, this game would be much, much better.
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>don't start game yet
>read comments
>asshat puts the twist in the comment
>other asshats upvote it
>game ruined now
>thanks asshats
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dangit.. i forgot to close the door! :( sorry lady whose throats ripped open. How come in this version im more weakened by the stuff i did but i got away?