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If the meat is still in your inventory when you wait for night, you ignore it completely when you turn into a werewolf...?
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Only thing I would change is melting the key in the fire or something so I don't have it when I transform...I think I could probably figure out how to use a key as a werewolf, right?
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Finally after so many years, I remember all the hidden objects under the bed, roof, floorboard, the fence mushroom and all... 100% in the first session this year, with time left, hooray!
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If it was accually myself in the game i wouldn't have to do anything besides close the windows or the doors because i'm an idiot :D
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After about 10 tries, I finally did it. I had no idea of the little lock on the window you first close where you hammer the planks of wood onto.
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That's weird, I blocked the windows with the planks and nails, but still the game tells me that the windows was open and that the werewolf didn't have any trouble opening it...
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correct potion is spice - herb - mushroom (in that order) , dont forget to drink it as well as putting it on the meat ;)
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Set brightness to max in the game options before playing, else the mushroom and the trap door will be next to impossible to find.
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POTION SPOILER:
All ingredients /except/ for the root make the weakness potion. This would include the herb, mushroom and spice.
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okay tis is dum game coz i win all te time but ten i rember oh wait i gota go to my gramma coz she wana tat i bake cake for her so ten i go away and ten sudly evrytings blak and it say i lose all te time ?????? so tis game wana u be mean and u cant be nice ????? tats bad game devloper its nice to be nice y u dont like it ???? so 1/5
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SOLUTION SPOILER - - - He'll go for the weakest exit; even if one is stronger, he'll only lose the stamina for the weaker exit. For Door and Window, you can: 1-just Shut it, 2-Lock it (hook latch for Window and Key for Door), 3-Barricade it (Board Up for Window and block with Bookshelf for Door). ~~ Both at least Shut = -5 Sta ~~ Both at least Locked = -20 Sta ~~ Both ONLY Barricaded = -35 Sta ~~ Both Locked AND Barricaded = -50 Sta ~~ ROPE = -10 Sta ~~ CHAIN = -15 Sta ~~ MEAT with POTION = -25 Sta (only -5 Sta without Potion effect) ~~ If anyone is curious, but doesn't want to experiment to find each Outcome, here is the list, by Stamina % left / people killed. ~~ A Blood Bath = 100% / 10 people ~~ A Slaughter = 80% - 95% / 8 – 9 people ~~ A Carnage = 65% - 75% / 6 - 7 people ~~ A Massacre = 50% - 55% / 5 people ~~ A Night of Terror = 30% - 45% / 3 – 4 people ~~ A Frightful Night = 10% - 25% / 1 - 2 people ~~ A Calm Night = 0% / 0 people.