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The end is a bit confusing. I thought the point was not to escape at all. I managed the "Calm night" ending, but kept trying for the werewolf not to escape at all.
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You know. I'm NOT gonna break through this rope even though it was tightly wrapped around me. But I AM gonna put this chain around me. Why you ask? Because... PHYSICS!
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Thoroughly enjoyed the game. Got everything right the first playthrough, but didn't lock the window, which was a little irritating that that was loss worthy. There were some questions I still have, etc, why is there an empty pot with seemingly no use... did I miss something... what about the candle, what's the black thing in the cellar... etc.
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Scriptwelder never fails at exceeding expectations! Hint for those stuck: the potion needs to be ingested after you transform, so what could you add to it to make a hungry animal go after it?
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I wish the game was a little harder. Also, some of the items should have been used in multiple ways. That way the play needs to try several different combinations. Like how the boards and nails can be used on the door or the window. Still, I like the idea and it was executed well.
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Quick Question, who was your inspiration on this? My fellow lycanthropes were wondering, we all played and enjoyed this game. From all us lycanthropes, great game that captures our attention and understands what we go through.
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Hey..I wonder what would happen If I...-ends the game the moment it starts and gets the worst ending- Well...that happened...
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Cool game! After a few tries, I finally decided to look at a walkthru...the potion part is really challenging, that part was the only one I was missing, haha! Totally genius!
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Hmm, how did i turn around 5 times in a four walled room. Still a great game 7/10, its great to see a spin on the overplayed 'escape' games.