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Never Awake Dev Build 1.0.1.1

Never Awake Dev Build 1.0.1.1

by shanker360

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Never Awake Dev Build 1.0.1.1

Rating:
2.2
Released: April 11, 2013
Last updated: April 11, 2013
Developer: shanker360

Tags for Never Awake Dev Build 1.0.1.1

Description

This is a game close to my heart as i love zombie films and things like that i have made a game that is being developed by just me i have a little Experiance in game design and want to take this project forther if you people like the game i will develop it more tell me if theres Bugs At shanker1210@hotmail.co.uk or skype me sam.grew1 if you want help or want to just Chat :D thanks for playing remmember its a little bit of a game i want to make a sucsess not for the money but the enjoyment for people to just jump on and play :D

How to Play

WSAD to move
Left click to shoot
Right click to Aim

Comments

0/1000
Dutcher avatar

Dutcher

Apr. 14, 2013

2
0

I have never been more horrified by white rectangles. On a serious note, nice game. But like Irasfel said, it still is very basic. It was kinda hard to get out of the house at first and once I'm out and shot the 64 zombies, there wasn't anything else to do. Also, because my mouse wasn't removed by the game it was very hard to really look around without the mouse going out of the kong-game space making me loose focus when I click or making me unable to move left as my mouse was already against the left side of my screen.
Good start, really, it is, but there's really a lot still to be done to make it a true complete game. Good luck though!

Irasfel avatar

Irasfel

Apr. 12, 2013

4
1

Err - kinda bad form to beg rates in the comments, we'll up 'em if we like 'em no worries. That being said you've got a pretty major problem here. Once I managed to find my way out of the house (the flashlight REALLY needs to illuminate more it's near useless in actually seeing what's up in there) I went outside only to find 64 white rectangles. I was pretty confused but once they started following me I shot them, I gather they were supposed to be zombies heh? Little skins issue there, white rectangles were less than horrifying as enemies go. They also swarmed me pretty instantaneously and starting chucking me about 30' into the air, that wasn't too good either. Not bad as a first effort mind you, but I'd say you're at pretty much late alpha level here, this needs more work to really be playable imo. Fix the bugs, and perhaps create a bit more visually interesting environment? Anyway, it's certainly worth some further work, looking forward to seeing what you make of it.

snowskeeper avatar

snowskeeper

Apr. 22, 2013

1
0

The mouse doesn't stay in the game window. That's a pretty big issue right there; the game's currently unplayable for me.

shanker360 avatar

shanker360

Apr. 12, 2013

2
1

Thanks I will take this in and code more and make the environment better but thanks for your descriptive information this will help me to improve I am working on better builds all the time just ask if u whant to see anything put in or I might be working on it so I will release and update for never Awake every week or so but yea I'm so happy you played and thanks it means allot :D

shanker360 avatar

shanker360

Apr. 11, 2013

2
4

Hai guys rember to like and Favourite so i can keep my development going :D