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fruit ninja in mining zone? entertaining game :) little more diversity in gameplay could be nice, but it is also as good as it is simple... 4/5 from me :)
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Wow that is one fast dwarf, he should play tennis! Is it just me or is the music great, it fits the scene and seems memorable but not annoying despite how many times I hear it. Also the fast pace combined with upgrades makes the game satisfying and not too repetitive. It needs a slight bit of work on the hit detection, also there isn't enough options to upgrade finally later in the game the enemies have too many of the same sprites.
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Guys im sorry but this really isn't a knightmare tower clone... In knightmare tower your goal is to accumulate speed to go up, if you go too slow, you hit the lava. In this game, the determined "lose" condition is running out of the launcher's power bar, which although similar to the speed in Knightmare Tower, still has it's own twist. Also, in knightmare tower you are going down to hit the enemies, while in this game, you have to fight enemies from all sides. It is very similar, but in no way would I call it a clone. I personally don't like the game because I find that the up-down movement is uneeded, why would I want to move up? My character doesn't need to move, he goes where I click. Also, the entire "feel" of the game just feels mismatched and misplaced, I would give it a 2/5. So yeah, I really dislike it, but stop calling it a clone guys, because it's not.
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click click PANDA ZONE! click click click PANDA ZONE! click PANDA ZONE! click click click PANDA ZONE! FFFFFFFFFFFUUUUUUUUUUUUUUUU
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Terrible. I have no other words for this game. How did anyone like it? That stupid panda logo ruined an already poor excuse for a game...
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The ending was rather anti-climatic, honestly. You get to the end of the game... and that's it. No boss fight or anything, just a brief and uninspiring victory screen.
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Although the fighting of the monsters and progression through the path is similar to another game, the horizontal fighting is unique to the genre and adds the ability to hit the baddies on both sides. Upgrades are cool, but would be great for achievements and a combo meter. I do not have Panda problems using arrows on keyboard.
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2/5. game was entertaining but i was forced to visit pandazone.com 50 times before i beat the game. Great job on making people your web site, but unfortunately a great job of making people hate it at the same time.
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1. A combo meter would do this game pure goodness. 2. Exchange the "new game" and "continue" buttons on the main screen. It is not user friendly at all having the ERASE button first. 3/5, for the nice art, but no innovation/inspiration.
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thanks for the shitty panda logo on the lower right side of the screen, so i can click it accidentally every game. 0/5 for that fu... shit..
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Devs: It is ok to be based on other game, but this game is way too similar to Knigthmare Tower, it even has the same graphic style. Anyaway, pretty fun
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The game adds nothing new and exciting to the legion of launcher games. It is exactly like Knightmare Tower all over again. I would not like to go through the grind again. No badges, please.
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Just finished it. Cool game, although i found it extremely easy since you mostly die by stupid moves such as attacking an enemy with its spikes on. I really disliked the ending though, just nothing, and a resume button? :S
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Also, Kongregate users, stop saying that every single game is a copy of other games... There are phd projects that are based on intertextuality... Every single game has an "intergamenuality"... Making a game on the same genre with not many changes and similar graphics is not copying, otherwise, there are only like 10 original Flash games... One per genre... Kingdom Rush is a Tower Defense with some towers that are mobile and meele... So does it make it a copy of the first tower defense ever made? Of course not.