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fastest way to get money:
When your buddy is still not afraid of grenades, he will pick them up. When he grabs them, you get $10-$12. Drop the grenade right into his hand and go over it with the mouse, making it dissapear. (repeat as many times as desired)
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Click "Buy New Items". Click "Clear Data". Now get money from the "buddy". Click anything, and it should be only 15$ if you had the "Wide Nozzle Hose" selected before. When I say "anything", I mean it!
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Easy way to rid of fire: "Don't use 'fire hose', use 'wide hose', because, the 'fire hose' pushes the objects that are enflamed, and the wide hose does not!".
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awesome!! XD!! first throw as many balls then turn on the weak gravity vortex click once hold and all the balls will be in all the places at the same time hitting your buddy!!
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Modded from original creater Davixlr:damage from fire: mine smoke screen. copy after this strength=500; fire's pushing power; spread=10;rate that fire expands at; size=155;size of stream; ~~~~~~~~~~~~~~~~~~; if(getMouseDown(), fire(getXMouse(), getYMouse(), (getXMouse()-getBuddyX())/-15, (getYMouse()-getBuddyY())/-15-10, strength, spread, size, false));
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Or just make the room a minefield. NOTE!!! Keep the damage value low or the script will crash your browser
gx = getBuddyX();
gy = getBuddyY();
test = gx>510||gx350||gy<40;
if(test,explode(gx+random()-.5,getBuddyY(),1),0)
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Modded from original creater FeedMeh:damage from water: mine super water. copy after this strength=10; water's pushing power; spread=100000;rate that water expands at; size=2;size of stream; ~~~~~~~~~~~~~~~~~~; if(getMouseDown(), water(getXMouse(), getYMouse(), (getXMouse()-getBuddyX())/-15, (getYMouse()-getBuddyY())/-15-10, strength, spread, size, false));
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Modded from original creater FeedMeh:damage from water: mine smoke screen. copy after this strength=10; water's pushing power; spread=100000;rate that water expands at; size=2;size of stream; ~~~~~~~~~~~~~~~~~~; if(getMouseDown(), water(getXMouse(), getYMouse(), (getXMouse()-getBuddyX())/-15, (getYMouse()-getBuddyY())/-15-10, strength, spread, size, false));
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Modded from original creater FeedMeh:damage from water: mine smoke screen. copy after this strength=500; water's pushing power; spread=10;rate that water expands at; size=155;size of stream; ~~~~~~~~~~~~~~~~~~; if(getMouseDown(), water(getXMouse(), getYMouse(), (getXMouse()-getBuddyX())/-15, (getYMouse()-getBuddyY())/-15-10, strength, spread, size, false));
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Hurt him with water: strength=50; water's pushing power;
spread=10;rate that water expands at;
size=10;size of stream;
~~~~~~~~~~~~~~~~~~;
if(getMouseDown(), water(getXMouse(), getYMouse(), (getXMouse()-getBuddyX())/-15, (getYMouse()-getBuddyY())/-15-10, strength, spread, size, false));
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Happiness levels: delay=50;length of time between comments;
~~~~~~~~~~~~~~;
i=i+1;
if(equal(i%delay, 0), say("My happiness is
" + getEmotion(),100)); in scripting engine.
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ok best script ever (my first script) inf. money script: explode(getX(mouse),getY(mouse),15) creation of script: i was trying to make my first script a script that makes it so when u click it explode where the mouse is (like explode at mouse) i tried it and got inf. money pretty good for a first script lol run once or ull be really laggy
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I overloaded with missles and now the flash froze hahaha I had to "Abort script." Just a heads up, don't use too much missles after missles. haha