MoleculeMan... Tutorial Level Demo

MoleculeMan... Tutorial Level Demo

by shubshub12
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MoleculeMan... Tutorial Level Demo

Rating:
2.3
Released: November 15, 2012
Last updated: November 15, 2012
Developer: shubshub12

Tags for MoleculeMan... Tutorial Level Demo

Description

Just a Demo of the very first Level in the Upcoming Indie Game: MoleculeMan...

Try out the tutorial level and let me know what you think :D

PM Me any bugs you might find and also let me know what you think is it too much is it too little or is it a boring tutorial level

Please remember this is not the full game

How to Play

Instructions are in the game

Comments

0/1000
chase426 avatar

chase426

Jul. 22, 2013

1
0

i like the idea and i praise you for making it with stencyl since there isn't enough stencyl lovers on kong. the colliding text bug is still there and you may want to increase the speed. also, when is molecule man coming out? its been about 9 months.... i like the idea and the Whole jumping puzzle thing was nice but, the demo was a little short... the "plot" seems to be going ( correct me if i'm wrong ) towards " you don't need to fight" and "the human world is dangerous" obviously were fighting something in the human world. good job again on the jumping part ( i love parcore like things... ) and the idea of collectibles is nice but maybe make a counter and possibly hide them in things ( i know you can make regions in stencyl so maybe hide them in like the atom world or outer space ( i don't know.) i make my games out of stencyl too. )

windracket avatar

windracket

Nov. 15, 2012

1
1

This game does show some promises and challenges xD especially since the jumping movement is hard to control. Only because I noticed there was a sentence that covered up another sentence and that the movement could use some calibrating I gave you a half full 3/5

shubshub12
shubshub12 Developer

Yea Im gonna try and improve the controls a bit thanks for letting me know

JayZeeM50one avatar

JayZeeM50one

Nov. 15, 2012

1
1

That first part with the hill took me longer than it should have, to be honest. There were also some mess-ups with the text somewhere in there, they were colliding with each other.

shubshub12
shubshub12 Developer

Yea I noticed that also once I uploaded it and have already gone ahead and fixed that bug

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