The Siren of Yin Yang

The Siren of Yin Yang

by shuurai
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The Siren of Yin Yang

Rating:
3.1
Released: May 18, 2009
Last updated: May 20, 2009
Developer: shuurai

Tags for The Siren of Yin Yang

Description

The theme of the game is based on the true elementals of Yin Yang and the ideas behind Taoism. The game itself is influenced by Bejewelled. The sound sfx might be a little intense for the average user.
Rank your self against the list and see if you can get on top 10. You are chosen to help the four elemental gods power the symbols of siren. There are 4 wind rounds and 8 triagram sub levels. Collect Yin Yangs within time to pass level. See if you get on the top of the enchanted chart.

Music has been composed with garage band. Enjoy.

  • Collect Yin Yangs
  • Do combos
  • Cancel colored pieces in a row to get Super

How to Play

Click to swap pieces and cancel out 3 symbols on a row / column just like Bejeweled. Get combos to win!

Make Cancellations in a row to initiate Super power.

Yellow Supers: Thunder Massive Score
Red Super: Explosions Random
Purple Super: Time Bonus
Blue Super: Collects all the Yin Yangs on Screen

Developer Updates

May 18, 2009 4:49am

Update 20/05/09

The whole suddenly stop all deadly stupid glitch is my attempt to allow the player click anywhere any time for a faster game play, but apparently that causes problems like the black holeโ€ฆ aii sorry ..
Removed that increased time so hopefully, it runs although a little slower but no more black holesโ€ฆ

Comments

0/1000
vampiredaze avatar

vampiredaze

Oct. 24, 2009

0
0

Fix the bugs! you can't load from your last level if you lose, it takes you back to start all over again. could be an OK game except it's way too buggy.

inannakeltoi avatar

inannakeltoi

Sep. 05, 2009

0
0

buggy as an ant farm, i have to scroll down and scroll up to get it to move!
keeps stopping!
shame, would be great game

shirazz avatar

shirazz

Jun. 22, 2009

0
0

Every time I lose I have to start over.

funkydiscotune avatar

funkydiscotune

Jun. 08, 2009

0
0

Erm and for anyone playing this, the combos are based on whatever color you click on first to move. So if you click a blue one first to swap with a yellow one to make a row of 3 yellow ones? You activate the blue chain. Not the set you cleared. Once you know that, it seems less random and more fun.

funkydiscotune avatar

funkydiscotune

Jun. 08, 2009

0
0

There does need to be some better explanation in the instructions for exactly how chains work. The time limit was very difficult to work with and somewhat unnecessary. On the screen where you pick your upgrade, they are all labeled incorrectly. Water as Destroyer, etc. But, I like the guts of the game. :) Some fixing up, is all!