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Ok i got it. Its annoying, but you have to keep rescanning and then scanning the list and then eventually you'll find the SSID of your contract with the asterisk next to it on the right i.e. dash9*.
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For the contracts stuff I think you accept a contract and then re-scan and the SSID will appear in the list. However, one contract I accepted didn't appear when I re-scanned so I'm not sure how it works exactly.
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Just got to the end. Gotta say, that was pretty damn cool. This is a massive improvement over the first game. The additional controls significantly smooth the early game out and the addition of the bind upgrade was really nice. Once you get everything and all your binds set up you can just fly through systems and feel like a super hacker guy, lol. Thanks for all your hard work and I'm excited to see what you come up with next.
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Also mined from something with a blank name, and now I have NaN money. Now if I want to buy anything, it shows me I need NaN more SFC :-(.
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ok i found it. aperently "SPOILERS" you need to hack a random WPA3 network and come to a quantum computer which you cannot mine then you have to explore and extract a read me file from it. very cryptic.
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now im starting to think i missed some story trigger. i have all buyable things and ive injected a few WPA3 networks. looked in contracts and everything. cant find the story progression or the ending.
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Love the game, have to say i might've forgotten there was a story but ill give that to the fun gameplay
Thx for making!
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would be nice if currently mined IPs in scan showed that - also there is a delay in typing everytime it does the autosaves, but probably nothing you could do about that
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Your previous games "before idle hacking" were not the good to be honest but looking at these 2 games and the mechanics, ideas, and effort put in. These new games have put you into the next stage of flash game developer. your starting to get attention your being featured. and looking at it, you entered a new quality of flash games. going from a 3 star average to 4 average. and im one of many people who now follow you. amazing sequel, start of the next stage of flash developers. and the start of the journey of the likes of tasselfoot. 5/5
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I don't think i understood the story here. I ve played the first game but i still have no clue of what is going on. Good game though...
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Shortcut IP doesn't work for me sadly, but overall this is WAY better than idle hacking, honestly a huge upgrade and a huge thanks for being an active developer on a good game for once :D
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I accidentally bound a command to a keyword, then wasn't able to use that keyword as itself. Would love a way to reset bindings to solve this. Other than that, great game.
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It would be nice if there was a way to hide the ips that were fully being mined like in the last game. Great game otherwise 9/10.
You may use 'settings rebindcolon [symbol]' to rebind colons to a symbol of your choice. Hope this helps! Issues with that command have been resolved as of v1.0.5.
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Great game! Still. I have a question: for new players, at least those who have never played any hacking game, are you willing to add a tutorial or a suggestion on which other games or tutorials to take before playing this one?
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How do I access other networks besides the first 8 or whatever? I cleared all of them and now scan doesnt return anything
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Just finished the game, I loved the first one and this one's a huge upgrade over that. Thanks for quick reply on the comments as well.
Extracting files produces more SFC than mining in the short term, so if you would like to actively gain currency you can extract files, while relaxed players can build their mines and earn currency in the background.
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OutHack is a drastic improvement over Idle Hacking, your last game about hacking. The new mechanics, the new commands etc. all add up to a great result. The upgrades are literally overpowered in here, but it manages to balance out since both relaxed players and active players can play with no problems to complain about. Truly another work of art, Silver. I am looking forward to your next project (Idle Loader or whatever it's called, maybe?).
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I second the "unbind" request.. I'm stuck after I accidentally binding "getip" as a shortcut to "gi". Now, it gives me the "unknown command" error even if I use "getip".
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It still makes me miss the power of bash shell scripting, but this is a huge improvement over your first game. Just fun and satisfying enough to keep me engaged without a huge learning curve. The ability to remove a binding would be a nice touch. (I accidentally bound getip to an ip address. Maybe "unbind getip" to remove all getip bindings, or "unbind gi" to remove gi being bound to getip? The IP and MAC addons are extremely powerful, and I'm glad I got them as early as possible.