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It lags severely around wave 4 of the Hostile Arena challenge for me. In face, any place where I use the cover system, it lags.
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"OK when you get in there make sure to shoot the gun out of his hand!" *shot fired* "did you do it?"
"nope i shot him in the head"
"again"
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"I'll kill him!! I'll do it!!" *grabs hostage and puts gun to head" BANG! "wait, I didn't pull the trigger..." "thats because I did, that was your friend, not the hostage" "Oh sh-" BANG!
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i love this, and i disagree with everyone asking for a cover button, the whole game would end up like the fight with the pick up truck. :)
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Very good game, however (like many people has already pointed out) it needa a cover button. No one would reload right in the enemies line of sight, that's just absurd.
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When the gun gets out of ammo, it could automatically reload. That's SO bad when I need to shoot and I realize it didn't reload.
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Greatly enjoyed this game, but geez, can you do something to visually indicate who I'm supposed to be sniping? I understand you're going for realism (something you definitely achieved), but I failed that mission several times because I couldn't always make out what the guy is saying and shooting the wrong target fails the mission.
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im surprised no one's pointed out the spelling error (veteren to veteran). maybe people are too busy with the awesome game.
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omg the sniper rifle shoots slingshot rounds! I Know earth has gravity but a bullet from a rifle flies straight for at least 2Km then keeps dropping and the drop is only a few degrees per a lot meters
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When I try to do the Hostile Arena, my character will lag to the point that I fire 2-3 seconds after I click. I don't seem to be the only one this is happening to. The cover fights lag pretty badly, for some reason.
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Good game, but I don't really think anyone can take 4 automatic rifle bullets to the brain and still continue shooting at me :p
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i can imagine on the sniping mission when u shoot the wrong perso nand u dont have sound u ca n imaginw the commander saying
YOU DICKHEAD!!!!
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Speaking instruction is a good idea, but a bad choice. Non-english and/or deafs speakers have difficult to play (example : Kosovo Sniping, where I had to guess the right combination)... You should add an option to have a "text" version of these instructions. :-)
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Want an easy way to win the Hostile Challenge's points? Just use your pistol and aim at your enemy's head and you'll get 100% accuracy (if you missed it, restart). When you have 100%, just die and you'll get 10k points scored.
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People, the reason why your sniper's bullet flies off when you aim because the wind blows it. The wind can be shown by looking at the flag above your ammunition. If the wind blows to the left, the bullet flows to the left; if the wind blows to the right, the bullet flows to the right. Not to mention, if there is no wind, your sniper bullet can go freely without being blown away. It takes practice to aim very well with your sniper. Those are the things you need to know about if you're attempting to do sniper mission and/or challenge.
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this would be a great game. but there is to much lag even on the low graphics setting. This makes me die when i say take cover and my char just keeps standing there for 5 or more seconds.
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never realized how un-sensitive (insensitive makes it sound like its being a jerk lo) my mouse movement speed was until i played this
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i like this game
its also cool how when u restart from a checkpoint, the enemies that appear appear in different places
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One hit restart button would be nice, although you can restart using the down button. People blind shooting should also be a lot less accurate, good god. It'd also be nice if you could start shooting while you come out of cover. Speaking of which, it'd be nice if I could take cover in certain parts of the hotel too, but.. eh. A few other weird things like a hyper-accurate gun missing even with my reticule directly over the target, in long range. And the pills somehow bugging out and not giving me back my gun after use once. Bugs in challenges too. Pistol hit/missed is reversed. Hostile kill counter doesn't count properly, resets between waves. Easier to just headshot someone and die for score... Also eventually the enemies spawn to a point where the second you come out of cover you're hit at least twice. A few typos too, but that's just me nitpicking. All in all, nice for a flash game. Pity its so short.
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For the Sniping Challenge: after you fired your shot the rifle stays scoped for a pretty short time. Try to already aim at the next target in that time. Worked pretty good for me, got the 70k at the second try.
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LOL. "target precision emblem" and "Explosive Ordnance Emblem" have wrong description lol i clicked them, and it said "emlbem" instead of "emblem"
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I don't know if it is a help for all of you that have the problem with the spacebar (I didn't have that problem), but you could stay behind the cover until you hear shots, then look out short, to see where the enemy is, after that look out short and shoot. So you don't have to push spacebar all the time.