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It's a very good game overall, but there are a places where it can improve. Since we can't move around, cover should always be an option. I think it would stop some parts of the game being frustrating.
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Great game awesome on rail shooter. couple things though 1. shooting doesn't work half the time on the Somalia boss 2. this is some sort of special ops he should be able to slide the bolt with out zooming out
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the hard badge was indeed hard... the sniper challenge needs to be done with 100% accuracy under 60 seconds (unless youre intensely fast then i suppose you could be allowed one miss) for the pistol challenge i needed the H&K usp. i got 42 hits 1 missed 95.5 accuracy and thats 50050, hostile area wasnt bad i used the m4a1 on that without trouble, gun running was a pain i used the banelli which worked after a few goes, i happened to do really well on the one that passed 15k and i hit 21k so i do suggest the banelli for it, for long range i used the suppressed or "socom" version of the m4a1 and i did it after a few tries, you need to focus more on speed than accuracy here, the best thing you can do is on the last round of targets, hit one each time they shift, i found it easier to lead just a hair on the second round the bullet flight time is long enough to make a bit of difference, this holds true for the sniping as well.
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This is a pretty sweet game. Nice control, fluid movement... And it´s fun. I find the game to be alot more fun when I sort of "go into" Sierras mind and "think" for him.
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how can someone have the skills to program a game this bloody awesome and not have the time to proofread it? embassador? what the hell is an embassador?
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There's just one thing that pisses me off about this otherwise very competent and pretty fun game. That part of the somalia mission where you gotta move in and out of cover. The amounts of lag that suddenly appear makes it completely unplayable for me.
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TPenny, when every other game on Kongregate plays just fine, but this game lags on the lowest quality setting, blaming the computer is a sign of brain death. ;) Why would anyone pay hundreds of dollars to play casual flash games when they could by an XBox for half that? Meanwhile, 1/5 validated by numerous lag complaints.
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If your computer sucks so bad that it can't run a flash game without lagging, then it's your fault the game sucks, not the games fault. Go buy a computer that was made this century.
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Gah, it's all messed up now. I restarted on a different difficulty, and it won't let me move past the training. I beat it, but the next level doesn't unlock. :/
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Put target on enemy, check. Click mouse button, check. Gunfire sound, check. No hit registers. Fail. (Later) Listen for firing pattern, raise up, fire shots, duck down, game doesn't process in time, player dies. Fail. Game rating: Fail.
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Terrible game. So overloaded on graphics that the lag ruins all of the speed and accuracy expectations. Next time, target your audience - add more graphics and put it on XBox Live, or tone it done for the Flash crowd. (Only an idiot would say 'upgrade your computer', by the way, this is casual gaming - if you have to pay for gaming, you go to a console, obviously)
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@Morningstar, you have to basically not use the double zoom and have the cursor over the next target while you're loading the next bullet. That's how I got it. 100% Accuracy and 58 seconds.
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sigh played it through 3 days ago. My save game is gone. Glad the game is good enough to get me to play again for badges :)
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The helicopter "you sure you should just jump" Sierra: *shrug* whats the worst that can happen "ahhhh my knees why was there no helicopter trainig WHY!".
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People, please stop complaining about the aim system. There is no way all FPS games can have the exact same speed at which the reticle moves, or gun moves in this case. You just have to get used to it. Also, the lag can be easily fixed by A) Buying a better computer. or B) changing the quality. 5/5 for great FPS using flash.
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maybe the buttons should be like, next to each other instead for having q, v, r, z and so on as shortcuts, my hand cramps up from trying to hold all at once
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Love the game, but I noticed a glitch. If you're reloading when you hit a transition (in my case it was going down a ladder) you'll just keep reloading. Messed me right up, and screwed up my perfect run up till that point.
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The aiming on this game completely throws me off. I play many FPS games and having the two aiming reticules (I understand the idea, the gun is slower to move than a mouse) makes it hard to shoot accurately at speed. Just have the one at a slower speed. Considering this is the entire game, it's quite a breaker for me. Have to give 3/5 for the main mechanic being broken.
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Wonderful game; enjoyed every last bit of it. One minor gripe - can't shoot while holding the space bar. This made the last mission a little lengthy, thanks for my poor coordination.
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#1. lag
#2. horribly unforgiving aiming technique, when sniping, you have to pull so hard making any twitch, which for someone with uncontrollable shaking at times is unbearable.
#3. 100% accuracy in under 60 seconds is a bit much, since to get off the necessary 10 rounds with the reload it takes nearly 50.
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Love it, 5 stars. But does anyone else think the 'Killing Time Badge' should be impossible instead of hard? Consider the sniping challenge. The way it gives points means that the required score of 70k translates into 100% accuracy in 60 seconds. But the gun only holds 5 shots so there's a 4 second reload after the first 5 and a nearly 2 second time between each shot where you pull back and work the rifle bolt. That leaves like 3 seconds per target to acquire, guage the wind, target, and shoot. Plus several of the targets are moving and/or you have to wait until they come up from behind their hiding places. Seems impossible to me.
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I just can't complet all the missions because when I try to fire while peaking on the final mission I miss all the hits. My mouse arrow starts to move slowly. It's really annoying. By the way, good game. 4/5
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The objective for pistol challenge involves too much luck. Since they always appear on the same order, I know where to aim. The problem is that often, after killing all target and waiting for next ones, I aim for the next one to appear, very center, without moving at all, and I still manage to miss, I don't know how.
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My Training Timer won't start...sure I can clear the mission in "No Time" but I can't advance to the next missions =(
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For the love of God and all that is holy, on the Gun Running section, don't waste an hour trying it with a pistol like I did. Use a shotgun!
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Amazing game, but it'd be really nice if my rate of fire didn't go back to auto every time I die or start a new mission.
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@Ceasar it is because of civilian casualties and collateral damage.
@anomaly it is to simulate an actual person aiming. in real life there is some lag in aiming, just not computer lag.
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This is a cool game...I wish there were more parts where you peeked your head around corners, I thought that was the best part of the game.