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a much better game than the first one, with a lot of improvements. not sure about the length, because of the already well-commented on mission 9 problem. 4/5, because all the upgrades are bought too soon.
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When will flash programmers learn that they can't use right-click as a control option, since right-click is used by flash itself for settings and so on? I have to play without diazepam, since right click brings up the settings menu. :(
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Too short (of course) and too easy. By the third to last mission I could buy anything I wanted and I finished with over $40,000 and all the best equipment, as well as more pills and bullets than I'd ever need.
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great game but way too easy make a duel
or something with another sniper
and make sure u have to move urself if u want to take a second shot
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well, for mission 9, seems you have to do it on your first try, if you fail and try again, your rifle doesn't fire. Just hit the tree first. Wait about 2sec, hit the glass bottles by the corner of the building to distract the second guy. Wait another 2 sec, then hit the electrical box near the third guy, and you are done
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It's possible to be completely unable to progress, and have to start from scratch, if you run out of ammo but can't afford to buy more. Is this deliberate?
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It's quite annoying that if I use my last bullet of ammunition in a level to kill the target, that's considered both a success and a failure, so I pass the mission but get a failure deduction tacked on.
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good game, level six is easy by the way, read the following backwards for a spoiler
draug eht toohs ot draugydob fo tnorf ni si yug eht litnu tiaw
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First of all..........hehehehe............deli_conker your a flaming fag second of all "recharge refers to the reloading process (duh!)and i liked this game so shut the hell up!And third of all! i didnt get and bugs............
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How the heck do you beat mission 7!
I have shot the bugger at least 8 times, but yet it keeps saying mission failed.
I am not talking about the guy who you can see to the right, I am talking about the guy in the middle room who you cannot see.
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btw. having 25 shoot from the appropriate ammunition - and the gun (I even changed some) is unable to fire a single shot.
1/5
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awesome game except for the bug on level 9. almost had a near perfect highscore until i got to that level...and then i couldn't shoot.
great sequel to Tactical Assassin. good work!
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mission 9 has a bug. On my first attempt I could shoot 2 times then suddenly it won't allow me to shoot anymore, on the next 2 attempt I can't shoot at all. and yes I have plenty of bullets
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ARGH ARGHHHH....god damn I hate that crazymonkey blink sound. It goes through your brains. ARGH And it's annoying as hell.
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big bullshit
level six can not be solved
steyr gun is a very good weapon - in this stupid game the second worse
OMG - such a shit!
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you can't shoot? after the third guard goes to check the electronic thing near the garage door? that is because your friend is planting a bomb, and you don't need to shoot anymore. and if its before that, the guards caught him/her and you lost. i didn't encounter any bugs, but the game was a bit too easy. best stuff is too easy to get, and guns don't ''recharge'', they are ''reloaded''. 4/5.
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Shooting seems a bit glitchy in mission six. I had a bullet quite obviously go through the bodyguard's head at one point, but no death. Shot him again, and when he fell the two bullet-holes were very close together.
The can't-fire-in-mission-9 "bug" seems pretty well noted in comments already. As has been said, probably best to simply re-equip previous settings.
Fantastic game, though.
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The game was good but flaws in the execution of aspects such as aiming detracted from the overall quality of teh game. As a fan of the first, i enjoyed playing this but i have three suggestions for TA 3 if there is one.
1. check for bugs, fairly straight forward... Mission failure money reduction applied to random levels.
2. Try to keep the mouse within the game screen, in a shooter if teh mouse suddenly leaves the game screen it becomes hard to play and that detracts from the playability of the game.
Other than a few errors altogether a well put together and enjoyable game Well Done.
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Who pays $100 for one .308 round? I know ammo prices are going up, but sheesh. Also, guns don't "recharge". Diazepam = Valium and probably wouldn't help you assassinate anything. On a positive note, I had no bugs, but you may want to re-equip the player's weapons automatically after mission 8.