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MOBILE SUCKS!!!!!!!!!!! BIG SCREEN RULES!!!!!!!!!!!!!!!!I'M NOT A 12 YEAR OLD GIRL WHO'S ATTACHED TO MY DA#@ PHONE 24/7 MOBILE SUCKS!!!!!!!!!!!!!!
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Moving Towers on to the playing field is enough for me to rage quick so far from aligned with mouse cursor, and then the LAG making it take almost 10 mins to place a tower while the enemies rush by. 1/5
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I enjoyed playing this game, but there's some points where the translation into English made it difficult to understand, and a couple other points where the interface layout/design made it hard to find stuff.
Do you want a hand with translation? Otherwise this is a pretty well put together TD game, with great art and a bunch of neat game design tricks.
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If you're only giving PC users 15 levels, then you have to give us some replay value to earn more for the upgrades. With that option, this would be a 5/5 game and a top competitor in the tower defense genre. Without it, it's a 2/5 demo that's more frustrating than anything.
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just started the game i'm only on level 3 but I like the game, I would like to add a zoom out feature that would allow me to see the whole map so I can see where my defence needs work, also I would like to see a sequal
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survival mode is just NOT worth playing.
Makes the game feel like a hoax, after putting so much time ( and fun, yes indeed :D, lots of it too ) in it. 3/5 stars for ending up with a very poorly made survival mode.
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manual collection of the gold coins just makes stress for the players. On some maps the foes come from 2 sides and it's impossible to see both groups, so their is a huge chance of loosing gold coins.
Silver could stay manual, as it can be considered added gameplay.
For the rest, super game !!! 5 / 5 stars.
Could we please get a sequal ( maybe some of the maps mentioned in ' use mobile for more levels ' ) ! ! !
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Will someone please explain to me why I played survival mode on the second level, got no gold at all to increase my income, and managed to survive a grand total of 6 waves, since I could only build 4 towers before I was swarmed by doctors and turtles?
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I think it has been addressed, but the survival does not scale well at all. A dozen medic-bots all healing makes it kind of impossible to kill anything. Plus after failing at least the 10th round, you only get 1 currency.
Other than that, pretty fun campaign. 5/5 and favorited.
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Like Conner999 I would very much like to know what "Project 360" or "Project 320" does (the last energy weapon upgrade for your base after the range upgrades). I was surprised I could not google the answer somewhere.
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The doctors are a bit overpowered in survival. I typically lose because the group of doctors is so big that I can't kill them off quick enough.
saying this, it would be nice if you could target units or set target priority for the turrets. Other than that, great game!
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The gun turret upgrades seems to not affect their power. The mech go down roughly at the same speed with guns or missile or cannons... it does not feel that its upgraded at all.
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Are the Cryogen tower max upgrades, always in effect? I am guessing so, since they do not have a new tower path open up. If so, please have that show in the towers info.
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It would be cool to have an option to target all fire on a specific unit if you choose. Like to take out the healers first before attacking the others. In survival mode sometimes there are so many healers it is near impossible to stop the attack.
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The upgrades of the support towers don't "work". Only the first two (for the support towers themselves) but not the dmg increase etc. At least it is not shown in the stats!
Also the Burn up for the gun seems to have no effect. Normaly all effects are marked with an icon, however I haven't seen sth. burn after all ;)
Same for other upgrades, like killing instantely an enemy, never observed...
In total, the campaign is too easy, the survival mode is tough, especially because you don't get any (only ~two bonus) cristals after you have completed all levels by replaying them for further upgrades.
Manual collection is indeed boring (of course for gold and silver, totally useless). And the gold dropping seems to follow no rules but coincidence. Sometimes you get a huge amount, sometimes only a few gold coins, annoying...
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What does "Project 360" of the base upgrade tree do? I haven't been able to figure it out, thought I have tried testing in multiple ways, for instance by playing level 1 without buying any towers. It doesn't seem to make any difference in damage, fire rate, or range...
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Have noticed a slight annoyance, not a game stopper but if you go into Upgrades and say reset the Machine Gun Tower it does not reset the extra weapons that went with it for instance the Missile launcher will keep your upgrade points locked up unless you reset those first. I think this goes for any weapon that has an extra upgrade section.
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Hopefully someone write beforehand I started to play that there are only 15 levels! Won't play it and won't waste my time
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Since there is a 25 mb limit, is this possible to make people download the sprite, map and picture in order to lighten the game ? That way, you could open up space for more level.