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I hate to throw the term "rip off" around on Kongregate, but this game is a complete copy of 3D Logic only in a "retro" fashion.
At least the music is good though.
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A confirmation box asking if you really want to clear the whole map would be nice for those times you press the wrong button by accident.
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4/5 for the game, I have never been a big fan of pixel styled games. Sorry. However, I really like how the developer listens to the players and thinks about the little things like numerous languages and color blind aid. The game reminds me a lot of a retro-styled version of 3D logic (which is one of my favorites). You have the marks of a great developer, Skellus.
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Wow, I never realised the end song was "The Lion Sleeps Tonight." I don't get why, but I love how you did it! And the trophy was a nice idea! Love it, 5/5.
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very good game. reminds me of 3D Logic, but there are a few unique differences, such as more than two squares to connect with one path. great music, and nice levels. 5/5.
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I would just like to say, I am a colour blind person, and the ability to switch to a mode that allows me to play this game and earn its badges is really appreciated by you. I will be looking at your games much more often now Skellus.
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The levelset on Kong has an erase tool. The HARD levelset, on retrocade, does not. Neither levelset has 'instructions'. However, it is true that space does work to erase tiles, but nowhere is that stated. I was suggesting adding an erase tool button to the HARD levelset, which, again, is on retrocade dot net. I was merely offering a suggestion to improve the functionality of your game. You really should make sure that you know what you are talking about before attempting to insult somebody.
You've got a point here - the Hard version didn't have the Erase button when you were writing (which, by now, should have changed). Nevertheless I can't stand corrected, for the fact that SPACE erases tiles is stated - in the Instructions on Kongregate, in the game description on my site and, finally, fourth line of the first help message in each of the versions states this information. And no, I am afraid I didn't say anything insulting - I didn't call you stupid, I didn't tell you to grow up, nor anything like that. If your first post is really to be considered a suggestion, then ok, you deserve an apology and I am sorry; but in my humble opinion it was kept a bit too much in a high and mighty tone. Put yourself in my shoes for a moment - I am making games for quite some time, and I read a real lot of comments. With many of them being stupid remarks about existing functionality missing I can't look at their authors as if they were serious folk.
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Great graphics, easy controls, (although not original) great concept. And now all the color blind people of the world can play a flash game! (This was made in flash right?). 5/5! Although, this game is relatively easy (I was on level 25 when I wrote this). You should consider upgrading this by adding new aspects (like the portals in Pacman).
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@ Skellus: Instead of being a smart-eleck, why don't you explain what you are talking about? I am annoyed that someone is capable of creating this game but incapable of adding an erase tool.
I am amused that you get annoyed instead of reading the Instructions part on the page. It is written there, that space can be used to clear paths. NOT to mention the fact, that there is an eraser on the left side, on the HUD, with big letters saying "Eraser". I will keep to my smart-eleckness, thank you.
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In my humble opinion, this is a top tier puzzle game. The premise is reminiscent of 3d Logic, only 2d and with a different design, and to be honest, I prefer this one. Not only is the new pixel exterior amazing, the controls are easy, and the game itself is simple to understand, while still providing a challenge. This alone would makes the game great, but the music brings it to a whole new level. The music by itself is enough to make me want to delve further into this.
The Developer listens, it's color blind accessible, the music is great, the controls are easy to learn, the graphics are great. I am normally very critical with my ratings, and I believe this game has well earned a five out of five.
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I loved this game and I really wanted to go through the entire hard level pack, but there is no way I am playing 40 hard levels without an erase option. That doesn't make it hard, that makes it tedious.
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Fun game! Level 40 took a while, though the rest were kind of easy. Guess I'll have to try the harder level set on another site (kind of feel like I'm cheating on Kong, tho').
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Could you please also update the hard levelpack one? It does not have an 'eraser' option, which REALLY sucks. BTW, uploading the hard set to Kong and linking it would be nice.
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A good thing to go with the highscore table for number of paths would be a time table. Some of the levels are going to take the same number of paths no matter what you do to them, so time would be a better measurement for them.