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Comments for Super Ordinary Joe

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Rizzou

Aug. 29, 2019

Under rating threshold (show) PROTIP: Punching makes 1hit-ko at lv17, but on lv20 it gives you 2 coins per kill

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(403)

sweet0sacrifice

Aug. 29, 2019

Under rating threshold (show) really lost interest at level 2. I enjoyed level one but maybe it's more interesting to just make level 2 harder instead of having to do the same thing again. Or maybe introduce puzzles or something.

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(3)

Mozgoom

Aug. 29, 2019

Under rating threshold (show) Fun, but you need save game when you reach stage 2. When you loose game in stage 2 you start again at stage 1. Why?

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(0)

Developer response from SmallIsBeautiful

Not supposed to do that. It's a strange bug I never encountered.

ChaoSpectre

Aug. 28, 2019

Under rating threshold (show) Could have afforded a little more emphasis on the interactions with the enemies. Could have made jumping on them more interesting/different. Getting bounce locked makes sense but feels janky in the system.

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(3)

kamike

Aug. 28, 2019

Under rating threshold (show) It's a great idea, but losing all of your stuff going to stage 2 doesn't feel good.

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(2)

tkhula

Aug. 28, 2019

Under rating threshold (show) too grindy for my tastes. seriously too grindy. Also on the second level the Qi-gong gets stuck at 14 and won't go any higher but it also doesn't max or just give you a sign it's done. Oh and the stamina punch thing doesn't seem to happen near as much in part two as in part one.

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(2)

SkuineaPig

Aug. 28, 2019

Under rating threshold (show) Super Ordinary Joe needs a Super Ordinary Workout Regimen.

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(0)

Phrennch

Aug. 28, 2019

Under rating threshold (show) This is an amazing game! I wish that there were more to it. Maybe a boss fight, or some kind of secret level.

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(1)

technopanda666

Aug. 28, 2019

Under rating threshold (show) jumped on the corner of a pipe, page froze, 5/5

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(0)

ClementsDan

Aug. 28, 2019

Under rating threshold (show) Until now, I never appreciated how athletic Mario is.

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(1)

arwymilo

Aug. 28, 2019

Under rating threshold (show) Was ready for more levels! Great game. Thanks for making it :)

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(1)

no_it_is_my

Aug. 28, 2019

Under rating threshold (show) was gonna vote 5/5 but i am rating 4/5 because of that game over. i still had 2 coins left. i think there is a bug here. so close to the end to

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(2)

FlamingStrats

Aug. 28, 2019

Under rating threshold (show) Awesome game! Loved the idea. My only criticism is that I think you should keep *something* or a powerup for the next round, losing everything doesn't feel so good.

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(0)

hitman8

Aug. 28, 2019

Under rating threshold (show) Dev:Fun, but is it useful? Me: *Laughs in omni-VR.

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(0)

no_it_is_my

Aug. 28, 2019

Under rating threshold (show) whats the negative part of the burger? it seems to just be better

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(0)

DeviousRogue

Aug. 28, 2019

Under rating threshold (show) 5/5 Simple fun game. Second round was... a little boring. Just more of the same. The random stuff was a really nice surprise tho

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(1)

adversitystrikes

Aug. 26, 2019

Under rating threshold (show) Really fun game, enjoyed the cake eating restart.

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(2)

aslan132

Aug. 25, 2019

Under rating threshold (show) controls need to be WASD not ESDF. Or they need to be remappable. There is a reason WASD was chosen, and peripherals are made to use WASD, changing to ESDF makes those peripherals useless and the controls impossible. Thanks.

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(5)

Developer response from SmallIsBeautiful

ESDF is to suit both QWERTY and AZERTY users. It was an acceptable compromise for now, next game will most likely have remappable controls. You can use JoyToKey software to map keys to a gamepad, which is my preferred way of playing this game!

AnotherDuck

Aug. 24, 2019

Under rating threshold (show) Good short game. Controls are mostly solid. It's a bit too easy to jump on an enemy and be inside the hitbox so you can't punch it, and the ledge grab is sometimes a little too sticky when you want to jump down. Other than that they're very responsive and feel right. A bit of Coyote Time is not wrong either. As mentioned, the second stage was a bit too grindy in the start with no real options for what to do. But other than that, I don't have anything negative to say. It's fun and delivers above what you'd expect from a decent little game like this (let alone your average flash game). Looking forward to a sequel.

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(4)

Developer response from SmallIsBeautiful

Well that's kind, thank you!

Shadowsil2

Aug. 24, 2019

Under rating threshold (show) good little game - 4/5 and would be higher if it was longer!

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(1)

Talanic

Aug. 24, 2019

Under rating threshold (show) @SomeLame: Tai Chi is not going to heal a physical ailment, but it's still a martial art and a form of exercise. Give it the slim credit it's due; it's not used wrongly here.

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(1)

Developer response from SmallIsBeautiful

Tai-chi stimulates organs and blood flow and can support the healing process though it should mostly be used for preventive purpose. That said, it's all in good humour and should be taken lightly in the context of this game! :D

Somelame

Aug. 23, 2019

Under rating threshold (show)

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(-8)

Developer response from SmallIsBeautiful

I beg to differ; Qi-Gong is a very serious and ancient practice and promotes health in many ways. I practiced Tai-Chi for years and it did increase my stamina and breath capacity (and fixed my back). Thanks for your comment.

Somelame

Aug. 23, 2019

Under rating threshold (show) Doesn't seem to matter what food you eat, I am going to eat all fat burger.

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(1)

Somelame

Aug. 23, 2019

Under rating threshold (show) I got slammed against a green pipe by an enemy and now it won't go to eat/training screen.

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(0)

Somelame

Aug. 23, 2019

Under rating threshold (show) Waling seems more effective than punching, maybe the game was updated since the Aug 13th comment.

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(0)

Developer response from SmallIsBeautiful

It was, yes!

Kenaron

Aug. 22, 2019

Under rating threshold (show) I've yet to figure out the differences between the foods. Does something happen bad if you only have hamburgers?

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(2)

shadree

Aug. 22, 2019

Under rating threshold (show) Why am I playing a game that punishes you when your character plays video games? Also, there needs to be more instructions or the player needs a lot more patience. A decent game, nonetheless.

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(0)

Galaga1971

Aug. 22, 2019

Under rating threshold (show) what does the ''joypad'' upgrade do??

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(10)

renatm

Aug. 22, 2019

Under rating threshold (show) Great game, wish there were more like this in these trying times of idle games' dominance. One complaint though is that it took a few days for me to realize you can crawl onto ledges, perhaps give the player a hint in the beginning of the first level?

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(0)

abala626

Aug. 22, 2019

Under rating threshold (show) freaking love it bro pls do more

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(3)

NathanMouse

Aug. 21, 2019

Under rating threshold (show) What's the point of broccoli if hamburger gives more stamina and costs the same? What's the point of fish with cheese when hamburger gives similar stamina and costs half as much?

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(1)

Developer response from SmallIsBeautiful

Try eating a bunch of brocoli for a while.

The_Poe

Aug. 21, 2019

Under rating threshold (show) would be nice if the game showed how many days it took for you to beat it, so that you can have the goal of beating your previous record...

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(0)

Developer response from SmallIsBeautiful

Does that at the end of the second level!

Kenaron

Aug. 21, 2019

Under rating threshold (show) The punching instead of running thing needs fixing, but at this point a nerf isn't what's called for. I would buff walking to be at least equal in terms of distance per stamina.

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(0)

Developer response from SmallIsBeautiful

Fixed it. Punching does not have an advantage over running anymore. Thanks!

Talanic

Aug. 20, 2019

Under rating threshold (show) Using punching as primary motion, I managed to bring my days to completion down to 41. Better is certainly possible. You can't get through it without points in running because running improves your jump distance, so eventually it becomes necessary. Still, just barely punched my way across the finish line for both cakes.

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(0)

Spirit_of_Doom

Aug. 20, 2019

Under rating threshold (show) well uhhhh that wasnt on purpose http://prntscr.com/ovdj19

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(-2)

cjdc

Aug. 20, 2019

Under rating threshold (show) Make sure not to end a day without at least two coins more than once - you'll game over and be unable to continue...

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(0)

Tellei

Aug. 18, 2019

Under rating threshold (show) Regarding the issue with overall progression... if you do make a sequel, I can think of a few things here. Primarily, leveling up your stats could increase your 'skill' at a certain kind of training, making it cheaper and potentially raising the cap. Skill doesn't get reset between levels like stats do. As an additional idea, maybe toss in unique abilities for each 'world'. Maybe in world one, you can find sweatbands that teach you how to sprint, boosting your movement speed if you stay still for a few moments. World two might have a rock climbing kit, allowing you to scale walls. World three could have dumbbells which turn your punch into a lift/throw. Etc. I also think a semi-open setup could be beneficial. A 'world' setup, with smaller levels, each containing either a type of training, money, or a business of some sort. Sequel or not, it's an awesome game, and I'm looking forward to seeing what you make next!

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(10)

Developer response from SmallIsBeautiful

Thanks for your comments and ideas. I like the carry-over skills one in particular. I don't know if I'll make a sequel, I've got a ton of other projects on my plate now!

rphb

Aug. 18, 2019

Under rating threshold (show) Punching shouldn't make the player go forward that would eliminate the punching advantage over running. Also try to make some more levels and some more enemies.

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(3)

fonyx

Aug. 17, 2019

Under rating threshold (show) There's a bug where if you get hit by the goomba things next to a pipe it seems like the tired animation is unable to fully complete and it doesn't go back to the stats screen

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(2)

gamahr

Aug. 17, 2019

Under rating threshold (show) Nice concept. A bit repetitive (esp. when farming at the beginning of each level), but good!

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(2)

vidyagmaes

Aug. 17, 2019

Under rating threshold (show) We need MORE!!!

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(-1)

hihowareyou12345

Aug. 16, 2019

Under rating threshold (show) do you think there might be a second game?

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(0)

Developer response from SmallIsBeautiful

I don't know! I think it would deserve it but I've got a lot of other projects on my plate and my time and resources are scarce. I do have other games coming to Kongregate soon though.

XQ22

Aug. 16, 2019

Under rating threshold (show) It's pretty fun, and an original concept. 5/5

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(1)

Developer response from SmallIsBeautiful

Thanks!

Zardoz187

Aug. 16, 2019

Under rating threshold (show) @SMALLISBEAUTIFUL Thanks for Responding and the Changes you made. :)

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(0)

fopolk11

Aug. 16, 2019

Under rating threshold (show) Great Game

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(0)

OoIngridoO

Aug. 15, 2019

Under rating threshold (show) Eventually Mom will just stop bailing your ass out of trouble. Sounds about right.

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(3)

Antwan2

Aug. 15, 2019

Under rating threshold (show) It's a fun idea for sure, but I do feel like it's a bit too grindy on upgrading your character once I got to stage 2 and couldn't progress past the pipe until my jump and grip stats were over halfway.

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(11)

jesr1

Aug. 15, 2019

Under rating threshold (show) I really liked it! It's cute!

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(0)

DevilsLight027

Aug. 15, 2019

Under rating threshold (show) I dont know what happend but on level 1 i jumped on a mushroom and glitched thru the block above me

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(1)

PanWiktorek

Aug. 15, 2019

Under rating threshold (show) Really cool game, loved it! Stage 2 felt a little bit tidious, but overall 10/10 :)

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(0)

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