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Short and neat game, would like better controls than just left mousebutton, but that might be just me. Eerie feel, and a bit dark (for my screen atleast), but overall a decent game. I will say that i used a bit of a long time on the last clue for opening the door, didnt even think about checking THE ONLY item left on my disposal xD oh well, minutes well spent ;)
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This tape player seems to be nailed down. I want the batteries out, but the best I can do is flail at it ineffectually.
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It was nice, although straightforward and rather short. Maybe the description boosted the expectations. Really nice ambiance. I would love to be able to go back with the right mouse button, instead of having to aim and click the arrow each time; it would be more dynamic and would break less the atmosphere imho.
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Excellent escape game. I like that it is dark... it gives it a spooky atmosphere. If people are having problems seeing what to do, they should adjust their screen brightness. Keep up the great work!
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Not quite the challenge level of chapter 1, but still fun except of the menu glitches and the music turning itself back on constantly.
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Finished the game. Was fun to play but it would help if the different buttons on the panel would light up green if you put in the right number: I thought i had the wrong numbers due to the numbers having a minus on the panel ( or so it seemed)
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how do you get the batteries? I tried clicking the tape recorder and it's so hard, haven't figured it out yet, but i brute forced the code. which sucks.
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Tip: once you've entered the five 2-digit numbers correctly, the machine will automatically come to life. Then you have to use info from the card to press the buttons in the right sequence, after which all the lights turn green. Then turn the key to finish.
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Okay I have the numbers and the dials are set, but every time I press a button it just says nothing happened. Also what do you use the card for?
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Hint: The machine lets you know when you have all number dials in correct position. No need to click the buttons and key before it happens.
The clues for the numbers are clear. If you are in doubt, you have probably wrong numbers, so search further.
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Not too bad - real quick escape game. Hardest part was (SPOILER) finding the batteries underneath the bench on the bottom right side. Other than that, seemed fairly straight forward.
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Spoiler alert.
1. numbers of the cassettes
2. numbers of the poster of the mountain with the date of decease
3. numbers of the post stamp
4. numbers of the bench, use the camera to find them.
5. numbers of the day in the calendar, use the clue in the poster of the mountain.
6. see the electrical card, above and under there are a lot of x and o, use them to turn on the green lights.
7. success
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I got through nearly all of the puzzles, now I have a bunch of numbers and no clear idea of how to enter them. How do I write a date as 2 digits for example...
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Overall decent game with no major flaws. A few minor ones, though.
Some of the text is hard to read, and the game is overall rather dark, so if you don't have a good monitor, a not too bright room, and good eyes, the game is inaccessible. I'd suggest an option for light levels, and the option to click on text to get an easily readable textbox of it. The camera controls are also a little weird. In the room you move the camera one way, but if you zoom in on an object, the camera is reversed. Either is fine, but both makes it inconsistent. Finally, the numbers on the final puzzle are slow to click on, and only go one way. A minor annoyance, but easily fixed.
That said, the puzzles are good without moon logic solutions or outside knowledge required. And that's really the most important part, since a puzzle game without good puzzles just fails.
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I was stuck for ages because I thought I couldn't use the string on the balloon. Turns out you have to aim at a very specific place.
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As some mentioned, the menu bugs out, and if you mute, the sound restart for a portion of the game and turns back off when you turn the key. Too dark environment, *Clue 1*(for fsjd129) the batteries are very hard to see, underneath the bench. As for the card, the note behind is meaningless. *Clue 2*(for noisue): ooxoo. Kisses and hugs? Perhaps, but I don't think so... :P Good job smartcode! Keep em coming :)
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Took me a bit for the bench number...power near bench. Liked how when I only had one thing left it had the answer i needed.
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Translation: "I also undertake the construction of ventilation systems, Cheers, Alessandro" for those who can't read pixelated, poorly light squiggly
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After adjusting the discs, the buttons activate the circuit.
If the setting is incorrect,
the discs will reset to the zero position
Turn the key switch
to open the pressure lock
1 Set the discs to the right position
2 Push the circuit activation button of the disc
3 If the setting is invalid the discs will reset into zero position
4 If the set is valid the indicator lamp going to be green
5 Set all the discs to get 5 green light
6 Insert key to the key switch
7 Turn the keu to open pressure lock
8 if indicators are not green and you turned the key
it will reset all the discs to zero position and all
the pressure will lost. You have to wait 30 sec
to start over again
If the pressure is lost, the orange light turning? off?
If you lost the pressure you have to wait 30 sec
to get it back, and the discs will reset to
zero position
the operation is sucessful, the red light will light up
and the door opens
door or switch is damaged
the throttling gas can cause fatal injuries!
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Loved the 1st, love this one, installing the gplay app to play more.
I did have trouble those 3 dots do something weird, the left side of the screen eventually when moving my mouse around rapid lit up with a resume. Too much zoom or maybe they're invisible buttons, not sure.
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Fun little puzzle game, no need to read it all, all clues are fine to read. If you move the camera around you dont need to have to click randomly to see all the objects.
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Pause menu (three dots) is bugged atm. Buttons are invisible, but still clickable, except for resume. Probably want to fix that. Other than that, it's a pretty decent escape room, like the first one. Some of the objects are really tricky to find, though. Needs a bit more visibility to help in finding them. I also had trouble understanding the 1951 clue - I thought it would be 4/5 or 5/4, but it turned out to be different. Overall, though, I really liked this one, and hope this series continues.
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This game is so dark - just randomly clicking in the lockers and around and picked up stuff I couldn't see. Clicked the 3 dots on the upper right, screen looks like it zoomed in (as looking at the chair next to the lockers) can't get out of it now.