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I like it but it takes too long to earn money and the cheaper hero's are overpowered anyway after leveling them up 4-5 times
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the last arena achievement is just a test of patience >_> playing for half an hour now - wave 119... still 131 to go :S
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found a bug!
When you send a Champion to the upper line, he doesn't decrease the enemy's life when he gets through. middle and lower line work, though.
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Not really very challenging. After the first few levels, spamming lv'ed up warriors pretty much slaughters any opposing force (by about level 35 or so, I was paying 5 to take out every creature in a row including the tough ones and doing 5 damage as well - I stopped using the 80 boost because that was sacrificing 80 points of damage.
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this could be such an amazing game if difficulty and rewards would increase a little faster... and if there was a story to it!
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@stuartlawson1970... if you don't want to have pixelized graphics, then DON'T, for heaven's sake, open a game which is named "pixel kingdom". what did you think it would have, the best graphics available?
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Boring game.
Very little difference between levels.
Prices way to high.
Earnings way too low.
Game progress too slow.
Spamming too simple and powerful.
Nice start, but needs balancing.
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I really do not get this fascination with 'pixel' type games. If I wanted a crummy interface like this, I'd go boot up my Spectrum. Tho even that had better graphics than this. Maybe I'm missing something.
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assign the lanes numbers, so i can just hit the number to send the troop onto the lanes. I just gave up in the arena because i was tired of clicking
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My strategy, save your gems for upgrading your warriors, they will become way overpowered and can take out anything solo.
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There are just so many flaws with this otherwise great game. I'm not gonna spend time discussing the leveling or the arena rewards, as other players have already described it pretty well. The button layout is insanely impractical. Why can't it just be 1-9 to choose units and ASD to send to the corresponding wave? 3/5 for a decent attempt, but when you as a developer won't take the time to reply or even read your comments, there's no way this will ever hit 4 stars.
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faced a bug:
if you pause/press esc after finishing round, you will nevere be able to close it and go to the next one...
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btw, if your looking for hotkeys, HOTKEYS:
1 2 3 4 to select unit
5 to Shift unit bar
~ to Mana boost
B N M to select top, mid, and bottom lane!
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this doesn't make a good PC game. I appreciate the effort on the port, but no thanks. the difficulty scales way too slowly for me to sit here until it gets good. I'd ask for a fast-forward button, but what's the point? the aimless leveling works when I'm on the pooper with my phone, but here it's unfulfilling.
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Definitely a mobile game. Progression is designed for 5-10 min play periods, pick-up-put-down gameplay, and longevity with no real goal. It does NOT work for a Kongregate game--I was board by level 13 classic. As part of that, the units cost WAY too much for how slow the gold generation is. If I could unlock units faster, I might not have gotten board so quickly. As it stands, this is a 1/5 game for me.