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I like this game, but it gets really grindy later on because the amount of gold dropped doesn't seem to scale up enough. I get to the higher levels and still only get a few hundred gold each time when units cost tens of thousands. Still good game, and hotkeys help a lot.
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i like the game, but i think its kind of unbalanced... the better units are so expensive in one round, i don't get enough boost for them.
only unit i use is an upgraded knight, the rounds are easy, i don't have much to do.
maybe this will change in the later part of the game...
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anyone know the max level for each unit? i have my warriors at lvl 6 they are immortals and i can upgrade them more? no limit ?
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...and you have my keyboard RoWwS. i agree, there should be something with lvl and also this game is quite easy and very time consuming (cash).
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But honestly, even if there's no use for the level it shouldn't be that big of a surprise as this is a kickstarter and even the ring of darkness and light have no use.
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@BraveDogBFG yeah I was thinking about it too but I noticed that my mana at the start is the same as my level, i don't know if it has more uses though.
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Okay initially it was fun, but after playing it for about 30 minutes its boring and repetitive. The grind is too long for a flash game and there appears to be no progress. All I am seeing is a number going up (Level number) which I am guessing, means nothing.
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Apparently with a Rouge lvl 6 you can win the game. Really bad balancing. Also higher lvl Enemies should drop more gold. This game has so much potential. Please work on it!
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Wow.
This game is O.K, but it is missing much to make it great.
After a while its really repetitive and really boring. Maybe adding a story would be nice, Because it just seems like the only point of this game is to buy everything and that really isn't enough for a good game these days. Every level seems the exact same as the one before and nothing exiting happens.
Money is hard to come by, and the arena is too easy.
O.K game, but it could have been much better. 3\5
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Well-made game, but upgrading and spamming Warriors seems to be a perfectly valid strategy, which is not a good thing...
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Game sort of falls flat, which is unfortunate because it has a lot of potential. The large number of units give an impressive sense of complexity, until you realize that they all do the same thing, and that spamming upgraded versions of the first unit is easier and more effective than using the advanced units. I can't help but dominate every single level using this 'strategy.' Overall, the game is much too easy, and starts to feel like nothing more than a grind after about level 15. I think that tweaking the difficulty (upwards) and making the enemy units that have special abilities appear more frequently could address this to some extent.
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Idk, it feels like things never really move along, like we're doing pretty much the same things over and over. That's especially frustrating because there's very little challenge at all to anything, I get perfects on every level without any trouble at all (unless maybe one of those retarded witches or w/e manages to weave their way in at the very beginning). Then, on top of it, not only does the enemy not seem to get any harder, but that also means they don't seem to drop any more money. So basically there's no real challenge to it, no real reason to upgrade, and even if there was we get basically no gold to get new units/equipment anyways. Unfortunately, if you add all that up, what you get is an awfully lackluster, unexciting experience. There's potential here, I can definitely see that, but as it stands the poor scaling and general aimless, uneventful feel of the game overshadows what fun, interesting aspects there are.
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oh and the amount of money you earn by quitting is always (1+current lvl) * 6 I think... so it only pays off in higher levels
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here is a tip how to get money very fast: start a game, then immediately click the pause button and return to the menu. you will get some money every time you do it, and it's faster than actually playing the game.
I hope it helped =)
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My browser doesn't support Unity. I had too of said it at least 20 times. I am getting sick of repeating myself because you developers won't check with me first. 1/5
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Great game, but need many improvements: first of all, arena is really bad developed, the dificulty increases too slowly (I got to lvl 202 and gave up as was facing no chalenge) and there are no decent prizes in there. Each 5/10 waves should give something (extra gold or gems), and creatures should give more xp/gold as it gets harder. Dragons should appear from time to time, too. Besides that, stronger creatures that gives more XP need to give more gold and trophies/leveling should give something also. [+] who agrees!
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I was going to complain that "undead army" does not work. It just so happens that dragoons apparently are the only types of units that do not become "skelefied".
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would be nice if you could continue on arena where you leave off, having to get to lv250 for the trophy takes a long time and we can always play that long
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good game, only need more boost lvs and enemies at the start seem untouchable when i range attack them, would be nice to be able to hit them as their range attacks kill all my units because i cant hit them off screen
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fun for a little while, but gets old quick. I made it to level 25 having all perfect completions without using any of the cheat codes. There needs to be some challenge to the game.
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Needs hotkeys and definitely a mute button. It also needs to kinda have a faster pace. I've played over 50 levels now, i don't ever need to upgrade the mana regen (it almost does nothing), i just need to swarm knights and let them win for me.