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So uneventful getting all the way to the end of the game before rebirth/ascending/karma and then have it give such a small bonus that it would not even be noticeable playing through the game again.
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It makes no sense at all, to lock the karma-system behind the completion of the game. When i already finished everything available, i dont get any benefit at all from 1% more income in the next reset. Why should i want to replay the complete game again, when i already made it?
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completed the challenges thus far, hope theres more to come of the tier 2 and 3 buildings! please keep updating this game, after an unseady start i have come to love this game. ps, if you add 2 more buildings to teir 1, it will go 9, 6, 3. just thought it looks nice :) keep up the good work!
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So I've really enjoyed this idle game, it was rough at first but after quite a bit clicking upgrades I started getting money pretty smoothly. So smoothly, I earned my first karma point! I was excited, and started looking over challenges to see what challenge would serve me best. Long story short, I accidentally clicked a challenge, and it instantly reset my game. It's my own fault, sure, but I would really of liked to see a warning screen, maybe a couple "Are you sure? messages.
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Could there be an option to change the button colours? I can't tell what the costs are, just if they are red or green.
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As many are wondering about the god system:
1) The god symbols have a colored border. When they are happy it's green, when they are not happy it's red. The color changes slowly. You can use the building price god to see the maximum green color. Start worshipping him - and when the building prices stop dropping, then he is maxxed.
2) When you start worshipping a god and he is still unhappy, then it's worse than not worshipping and unhappy (again confirmed with building price god).
3) The time god seems to give you free ticks for speeding the game up.
4) After swichting to another god the happiness of the old one drops slowly. There seems to be no permanent bonus (to the dev: I would prefer some permanent bonus system).
5) It is possible to max multiple gods, but you need to switch often.
6) You should max each god at least once - you unlock some upgrades by doing so.
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I would suggest an upgrade archive where you can see all the upgrades you have unlocked so far in past resets and maybe show some hints for undiscovered ones. It is barely possible to remember all the upgrades and when they unlock.
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Small QoL suggestion : When you hover the button to trade 5 dices into a clover, it shows a tooltip^, and that tooltip hides your number of dices, meaning i must move my mouse to see how much dices i have left. And it's annoying, please fix
It also happen for the gears
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At what point do you get karma???? As it stands atm it takes WAY too long to reach even 0.1 karma to prestige. I've completed every challenge available and gotten deep into tier 2 buildings and still nothing towards prestige. That needs to be lowered badly. As it stands right now it is just downright painful and makes people give up before they ever reach that point.
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With a highly upgraded Click farm and the alien ability to get 1 tick per 10 real clicks, you can still get infinite ticks as long as you leave the time god on.
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am i hallucinating or what there is an upgrade that gave you every some amount of click some tick but cant seem to get it
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Oh, and you can use the Clicker Farm to keep rolling dice or spending blood. I think I had over 10k stacks of the dice buff, with "Slow Buffs" on from the temporal menu.
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I only thought clicker farm was too good with infinite ticks, as it allows you to spend those vast resources on upgrades. When you accumulate 10k gold, I'm not going to spend an hour clicking the 1% upgrade over and over. With the clicker farm, you can just have it do it for you. You can also use it to catch the supply drops and vastly speed up your shrine progress (these might be intended uses, I'm not sure)
Huh I fixed the infinite ticks problem, and the rest of the effects (supply drop catching, and the like), are intentional, but they might receive some balance changes in the future.
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1) I'm at decilions now (50 of each tier3 building) and all i can get is SINGLE karma point worth 1% production increase... that's laughable. Especially that next big step (a maybe last one with the content implemented so far) is @100 of tier3s, which is insanely long to reach. Or maybe im doing something wrong? 2) Like someone already pointed out - upgrades contradict each other - some give you nice buffs, other give you even better bonus that works only when there are NO BUFFS :/ 3) As far as i can see upgrades ends at 100 of a kind of a building (might be wrong thou).
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Wasteland is the worst building. It's not that it doesn't provide more production, it's that it invalidates so many other buildings. I don't want to use my dice or blood anymore because using them gives me buffs that cancel more production than they would gain.
Also, the Clicker Farm is useless as the bonus Mysterious Clicking buf for real clicks cancels out any gains I would get from wasteland upgrades. In effect, I get LESS for using the Clicker Farm.
Please change the way wasteland works so that it doesn't invalidate other buildings, or allow a way to turn off upgrades so I can use those buildings without getting bufs.
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ok so almost all idle games i play you usually reset by the time your earning trillions, not at quadrillions and earning no reset bonus stuff... temples need more info (i knew the production one but have no idea about the other favors). honestly the way the game couldve been done is every reset unlocks a new tier of buildings... this gives me a reason to reset and progress, as of now... its just grinding all the way till you have all 3 tiers complete
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I've been playing all day and have 0 karma points. Buying all the upgrades, etc. Am I doing something wrong? Or is it just a long time to build them up?
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gastyz that is normal that i a challenge i did that challenge just dont spend too much get the stock to 125 if im not mystaking and you will get a permanent 400% market stock
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Nouveau Riche is bugged, when the stock market goes negative it starts substracting money (income per second is negative), and your total money can go negative too. Either your total money shouldnt get below 0, or the income per second shouldnt be less than 0.
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* Overcharge and Lightning storm are supposed to be 90 secs each, but Lightning Storm expires faster.
* Somehow I have a bug: right now I have Blood Rush and literally this many seconds left: 39983035234868380000 seconds left. I may have left a zero off.
* I agree with the others that the auto-click seems slow. I have 4 auto-clicks in the automation menu, and it doesn't seem any faster than just 1.
* I think how Alien works is stupid. I shouldn't have to remain logged in 24/7 for it to work. Either make it work offline, or make it so it's affected by game speed.
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I have 2 questions. Is there any way to see all the bonuses from successfully completing challenges and can you repeat challenges for extra rewards?
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Did you add a cap to the amount of clicks per second we can do? I randomly will stop getting cash while clicking, and only way to start getting cash again is to stop clicking for a few seconds.
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Funnily enough, I got that without using any mechanic outside the game, clicker farm is almost as OP as the time god.
Huh I fixed the issue with the time god (it now generates more ticks early but less ticks in the late game), but to me the clicker farm seems quite balanced, could you elaborate more on why you think it overpowered?
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I reset because my Karma reset showed "Infinity", after doing so I had NaN/s production, couldn't even click to get points or buy any buildings. After refreshing the page, I have 0 Karma points. My challenges seem to be still completed, and my shrine progression is still intact. Not sure what happened, but if Karma is capped, maybe you should only let it give you just below "infinity"?
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Karma income calculation doesn't seem to be balanced. Resetting and getting back to the same position you were in befor ebuilding & buff wise should get you to a point where you are making at least the same amount of karma per second, but after the reset it seems that getting more karma becomes harder (I'm way past where I was on the first reset and have zero karma income, I had thousands per second when I reset). It's fine to make it a little bit more difficult as long as the difficulty mod is not higher than the karma mod, otherwise resetting is counter productive.
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Also, not sure if intentional or not, but the bonus from karma is additive and not multiplicative with the rest of the bonuses, meaning it has a large effect in the beginning but virtually no effect after that.
The rate number of karma points does increase exponentially as total cash increases exponentially; however it is slower (roughly 1/3 the pace). This is for balancing issues as if it was the same rate karma points would make the production increase only due to karma point progression.
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Hey, so this is a very minor input, a confirmation button would be good for the challenges, incase you click on one by mistake while doing the others. And Sekai, thanks, didn't know that for the blackhole, I was wondering just what was going on.
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It seems like the karma mechanic doesn't become available until you have already completed all the content to begin with. Challenges also grant karma, I'm not sure if this is intended or not, but it is much faster to level up with than without them, especially with bloody mess. The black hole does not show how much karma you will get, but it is possible to get hundreds of thousands (as well as complete all existing content) within a couple of hours from start this way.
Also not sure if intended, but Tezcatlipoca is disproportionately more powerful than the other gods, as after a they have a few levels, they provide infinite ticks (they give you more than the time it takes to reach the next interval), allowing you to stay permanently at 10x+ speed (any speed will work).
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The challenges are interesting, and fun. But the gambling challenge is brutally slow. So much so I find it not even worth trying.
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Feast or famine + time in a bottle is a bit too killer combo, as with time in a bottle, even if you fail feast or famine, the buff wont go away - currently i have 19 of this buff and it really feels like i just cheated :p
I should have fixed this Feast or famine issue, thanks for pointing it out, at first I thought you were just saying that you got 19 in a row, and 1/524288 is a small chance. Thanks again for pointing this out.