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Request: when I get to the end and hit the "restart" button, let me choose if I want to play endless mode or regular mode.
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In endless mode I first thought this really needs a pause button. Then I reallized that klicking a princess pauses it. Very clever.
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wait you added en endless mode and does it have a fourth princess wich you cant use in normal mode (saw it just for a brief second beore i lost) why cant i use it in normal =(
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Love the new survival mode! Maybe in the future have a mode that's truly "endless", as in not resetting when you are killed? Keep up the good work!
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This was a pretty fun game. Short, yes but fun nonetheless. I'm sure you could build on this concept. Hope you make more.
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Endless mode is a great addition to this fun little game, you should add a button to return to the menu, so the player can change between endless and normal modes
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People getting errors during loading: This is a fairly common problem with updating Unity games. Clear your cache and it should work fine.
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A few suggestions. 1) BADGES. Please. This is an amazing game that totally deserves badges. 2) A savegame would make this much better. 4.5/5 right now, just because I have to restart every time. If you added a save feature, this would be a solid 5/5.
Overall, great game! Thank you for a unique game idea.
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Hello Dev would u mind in puting the 4º princess early in the game or rebalancing after lvl 22? cause it become really hard to passs throught it my max wave was 24... and hotkeys to quick access each princess painel to chance betwen their skill fast enough... and its great game congratulations ^^
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Looking at these princess designs makes me wonder if the artist made any art/comics (in general not specifically of the game tho it does deserve some) cause if not they should, it looks good
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Hello dear players, developers are here. We just released the first update with an additional game mode. It was planned as experimental, challenging, high-score oriented mode. If you prefer original mode more - don't worry, from now we are working on the storyline campaign.
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Fun, humorous, bespoke, nice art and gameplay feel, but desperately needs menu commands. I.e. like after i finish the game, I only have option to carry on in survival and need to refresh the page to do anything else. With a bit more polish and content would be a 4/5.
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i feel like a infinite mode without a timer would allow for longer and easier games and remove the extreme difficulty so you can get much higher max wave numbers
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This is not an endless mode, this is just wave. I gotta say it's quite frustrating to be beat at some point and going back from scratch. Why can't it be like the campaign mode, when you lose a wave you just lose some money ? You lost me :/
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I LOVED the first version for its relaxed playstyle. And that's why I really HATE the survival mode. Hope you'll add some longer mode for the original playstyle.
Yeah, sorry for ruining that. We implement survival mode for those who wanted more challenge in the original mode. Now we return to continue working on the "slow pacing" campaign mode.
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The main reason the endless mode is hard is because of clunky controls. When you waste 10 seconds trying to click a piece of grass or a sheep, that's a lot of stats you've lost. some keyboard short cuts would make it soooo much more manageable.
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The endless mode is a great idea but it really needs rebalancing, like a full min or two before the first wave might be a good starting point, a bit more time between waves/waiting for everything of the current wave is dead might not be a bad idea either, atleast at first, like say for the first ten waves or something
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the time between waves in endless mode seems too short to me. I barely have enough time to heal my dragon before the next wave gets in.
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This idle game is tedious and has no tips on what you can do. I found out by curiosity that you're suppose to drop the sheep on the egg. Then I found out I can feed the dragon grass which boosts it's HP, and then wolves which boosts dmg. Princesses give perks, which you can choose either at any time. Game isn't too long, though it would be nice to have more locations to attack or repeat locations for grinding gold. It's nice to have a idle game that doesn't require coming back day after day just to build up to good stats. I enjoyed it for how short it was. Reaching an end this quick made the game feel complete-able, unlike some other idle games I've played in the past.
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Besides the bugs I listed earlier, very fun and addicting game. It was hard to make sense of everything happening on screen which just added to the fun chaos of it.
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I found many bugs.
1. You can drop sheep out of the world
2. If you put grass in the wolf den it gets stuck and you can't take it out
3. If you drop grass above ground it will float a few pixels above the ground
Also, after the dragon maxes out can you add a purpose for sheep? I ask because I was still upgrading my sheep farm when Gragyriss was big dragon.