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so sad this game got 2nd place in wekly contest. it's enough good to be 1st but most of people doesn't really pixel style games :[
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can you add a way to go back to the main menu from in-game? a way to switch between normal and endless modes would be great.
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I'm just so glad to finally see an upgrades game that ISN'T an idle game (at least not really)!!! Thank you snowroadgames!!
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Here's the rundown of the game, from me exploring the game mechanics for those interested.
Resources
1) Grass gives HP to dragon. The greater the lvl of the dragon, the greater the amount of HP per blade of grass. The values I think are 1, 2, 4, 6, 7, 8, 10 and so on.... At a certain point, upgrading the grass area gives a tree above the dragon which drops apples and these apples give HP as well. In endless mode, the linear increase of the value means that it gets really difficult to get more HP to stave off attackers, so lvl up your dragon quickly to get the most of the HP increments.
2) Sheep. Are pathetic in endless mode. Best way to lvl up quickly though, but they don't provide any stats aside from healing. From what I've seen, after your dragon maxes out, sheep become the most redundant resource. And with the elf princess' passive, healing in between battles with a large max hp pool is more well invested than spending it on more sheep to block your cursor from picking grass!
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3) Wolves. Increase in damage, although it only stays as +1 atk per wolf regardless of upgrades. The wolf cliff/den area upgrades only provide more wolves, so about 4 wolves is fine. Also, they "suicide" via ram badass toss off the cliff anyway, so don't really spend much time on click feeding them to the dragon.
Other things to note: To activate a princess's power, just click on the icon showing the power beside the description to activate it. Note to developer. I recommend that the wolf attk stat should increment like how it works with the grass and HP. Otherwise, it gets a bit difficult in later stages to fend off swarms of enemies.
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Rating 10/10, simple design and concept. Yet has so much potential with other additions like a campaign, enemy variety and story-line. Great work!
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I wish there was more to do, but thats a good thing, because as is this game is so great that I wan't to continue playing it. an Extended version with more to do besides endless would absolutely get my support! 5/5 as is though
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Great game. Loved that it was short and to the point. Refreshing in a sea of games made arbitrarily long beyond being "fun." Kudos!
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I would like to be able to switch between modes more easily at the end of a run in one. Restart only takes me to the same mode, I have to refresh the page to get the other.
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I think it'd be very nice if you were to use the keyboard to automatically throw a sheep or wold or grass into the dragon because it's to keep up especially because the interaction with the items can be really hard to use especially when playing Endless
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so,after i played this for a few minutes,i thought that this was a little bit like Dragon of ecology,and i realized you're the creator! very nice.
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actually how do I do any of th new stuff?
saw that after a certain stage, you can feed grass to the dragon.
but will this change something?
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An alternative addition I'd like in Endless mode is a removal on the 'Dragon Growth' cap, like there is for resource growth. Dragon image might stay the same, but maybe the bar could keep filling to give preset boosts to health and damage output based on how much the dragon eats?
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In regards to the new update...
The nerfing to Hoarder and Businesswoman really makes those two skills relatively useless, since neither gold nor the damage bonus grows fast enough to be useful in regular game or Endless mode.
In regards to the new girl, I can't really comment on her abilities as by the time I unlocked her I couldn't make use of either because the enemies that came were too powerful and coming too fast for me to deal with, and by the time I thought I had a breath to experiment, I was dead.
I still love the game and wish I could get further in Endless Survival...and I think I'd like an 'Endless Sandbox' mode, which worked like the regular game but didn't have an endpoint of missions.
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At first I didn't know how much I would like the game plus it was taking a really long to time to load but when I started playing I loved it, I think the game is amazing.
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I like the endless battles but by about level 23-25 it seems the time in between attacks seems to be imbalanced as you can never have your dragon strong enough or healed enough to not die
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OK, figured it.
It seems I accidentally clicked the tree icon on my first playthrough, so I didn't realized you have to do it for the grass to grow.
Change my mark to 4/5 (because non-endless mode is too short)
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a real nice game. ...specially if u realize the map button on the top :-) sometimes I`m wondering about how blind some1 can be. I feed and feed and feed the dragon and nothing happens. ^^