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I like how the dragon and the princesses turned out to be Poly/Polyamorous with each other, gameplay flows nicely a bit too short but really enjoyable, I guess the princesses are even happy that they actually get protection, I would trust a dragon more with that too than a pack of footmens running into death.
I hope this game get expanded!
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In the early stages, feeding grass actually gives xp but feeding sheep doesn't? Did you lads just create a vegan dragon? Who's the monster now?
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Fun game, good overall concept! I agree that it's too short.
-The Mao is not explained very well. It seems like an un-needed feature, that could be replaced by a button on the main screen signaling the next wave. If you decide to keep the map, develop it a little more.
-Takes up a LOT of memory to play this, is there any fix? Anything I need to do to my machine?
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fun game. I like the concept. However, it needs some balancing. The beginning is kind of slow and grindy, then suddenly you're unstoppable. Something more streamline would be better
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Great demo. I have played it 3 times because I enjoy it so much. I like how the game mechanics are so simple and polished so well. I love the impact of leaving it idle to increase the strength of your dragon (like the benefits of idle games but still the active gameplay component of it). Anyways, looking forward to the expanded version you are working on!
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Great game! The ingame music is wonderful too! Could I please get the name of it? I find only the ending music title (Evening Glow from Tadashii Kamen no Tsukaikata OST) in the comments.
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Can someone inform me how to un-pause the game if I go to a different tab? This is my 4th time restarting and if there is no solution I might as well not bother.
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Fun but short game. I wish there was a longer campaign. Suggestions though, there should be soldiers or adventurers regularly attacking your base (for challenge) periodically and attacking castles and towns should be done on a different background, where you don't get massive buffs from your base.
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Really like this game. Please expand. But dont make it too complicated. 2 things: 1. Dragons eat grass?? 2. Would love to see what damage the fireball does. Thanks!
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Goddamn these princesses are THICC.
Regardless, great game with a good artstyle and active/idle playstyle!
The music is quite good, too.
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I started this game and felt just a bit underwhelmed during the first few moments. Then I read the comments, and got excited. The next thought I recollect having was "OH NO, IT'S OVER!" Incredibly satisfying, can't wait to see what you do in the future.
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Fun little game, but very short. I was surprised when I suddenly won. Hopefully there will be more later, either in updates or a new game.
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Cute short game. Really hoping to see a major expansion to this. It's well done so far and was fun to mess around with.
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I don't feel like keeping at it, but I have hit a wall in a vegan run: the last battle has a hero who regenerates health, but no easy way to turn it off. Normally I have several hundred attack when I face him and he folds like a cheap suit, but with only 9 attack (time 6 due to hoarded gold), there isn't really much I can do to him before he regenerates.
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saw earlier responses about length. right now you could add on relatively easily, just add more 'continents' after you've beaten the main map screen and have all three princesses.
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Things I learned while trying to do a vegetarian run:
1) There's a bug where if you get too much gold (a bit above 2 billion), it'll roll over to a negative number.
If this happen while a boss is on the screen their lifebar will empty but they won't die.
2) it isn't possible to do a vegetarian run, but only because of that damn tree, which heals itself faster than you can hurt it even with the full 8.3 multiplier of a maximized treasure hoard.
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I think this game could really benefit from an endless mode, because right now there's nothing to do after you unlock all of the princesses, so you don't even get to see what it's like having all 3 active in battle