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A very fun game, though a bit graphically intense with how much stuff is happening on screen all at once towards the late game. I definitely enjoyed it, and like how at the end the Princesses seem really happy being with Gragyriss. I see there's more coming, and I'm eagerly looking forward to it.
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That was so cool. Can't wait to see a full game. The only thing I don't like though is the art for the princesses. It looks odd and cheap. I might be the only one tho.
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Dirt simple, but really fun. It has so much room for growth.............I wish the fights were way longer as they seriously last around 6 seconds. Not enough time for me to feed my dragon or use spells. You either are strong enough, or you are not. Giving the Dragon more spells is an easy way to increase how much fun combat could be.............Having the princesses is funny, and badass gameplay wise. And you can swap their perks (awesome). Again, if the combat were longer and more in-depth I would have been able to use their pretty cool abilities strategically...............The easiest way to make the game better is to have a dragon + several other magic beasts like Griffins or Basalisks (or have them as spells). Or just have more dragons (Ice dragon, Fire dragon, Dark dragon, Holy Dragon, etc)................Again, this game was really kick ass for what it was.
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When I saw the game menu I thought it was a bad game.
But when I started the game and I was progressing, I realized that it is incredible!
Please, end the game !! The idea is cool and makes me love it.
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I love this gem and I am really looking forward to more, even the older more idle version was really good, can't wait to see whats next. :D
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Oct 14th we were told that the devs were "already working on it" and I am very happy for this. 5/5 so far, need to redux the rating system when this elusive update comes in so we can rate it 6/5.
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It's idle games like these that really hit the spot for me: the idea of gathering materials is great, but having a hierarchy of different aspects (e.g. the wolves eat the sheep and, when in excess, leap of to feed the dragon) brings this game to a whole new level. I really enjoyed the concept and mechanics of this game, and I, along with many other people, hope to see many updates in the future.
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Hey, make this into a fully fledged game!! It is amazing. Groundwork for a great game, here. I would buy something that was like this but fleshed out on steam.
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Fun fact: If you kill a champion and then the mooks kill you, the champion won't reappear when you play the level again. It's a small touch, but it's kind of nice!
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Hooray! I rescued the princesses whose fathers wanted to force them into unhappy political marriages as a power grab... That's how I choose to interpret my actions.
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there is this cool easter egg when you can put a sheep on the tree chapion and the sheep will still produce those green orbs
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I've played this game like 5 times. I'm not sure how, but you've made something amazing even if it is a demo. I can't wait to see a much bigger version.
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I woul love to see more of that... it is a really great game! Is there a possibility of a sequel, prequel or a longer version of this?
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Such a terrific game! I loved the way you implemented idle genre in the short story adventure game. I am a fanatic of that genre and current majority of its games are tedious, but yours is so clean. A trully unique game 10/10
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I like the promise of the game, but the balance is completely off. By the time I acquire the first princess, the dragon is already max level and only a few missions are left. Also, before reaching max level, there is hardly anything the dragon can do (maybe the first 4-5 fights). This should be much more gradual.
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The game has a strange difficulty curve. The fights after you have the princesses are laughably easy.
Also can you please increase the hit box for the grass? Picking that up is no fun :-)