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That music in menu... <3 (need mp3)
And we have icon to gradate music, not only on/off Im impressed :)
A bit dissapointed that u cant die in falling part, but game is pretty amazing, cant wait for part 3
But for what is pencil in this part? oO
The full track's here if you want a listen: https://soundcloud.com/astro_kid/world-between-worlds (no download link though :/) I came close to putting in dying for the falling part admittedly, ha. The pencil doesn't do much this time around beside continue a running joke.
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Poor leap of logic: You must leave the park to properly talk with Clove in the park. Other problems: The metal grate was so boring I never noticed it. Similarly, I didn't notice the control boxes past Aert, of which you need to repair 1 to fix the unresponsive panel. It's only made more obscure by the really short time limit. The rest was great.
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It has happened the same bug as the one wfaulk had. I've already pulled the three levers at the factory, turned the crank and no door has been opened or anything else happened.
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Big and little endian st.? From one dev to another, I love it! And using our friend, Pencil, on the wood...d*mn you took me back right there. On another note altogether, is this soundtrack availabe for download/purchase somewhere? I simply MUST have that overworld theme.
There's a music masterpost for Door 2 here: http://solarvagrant.tumblr.com/post/155084793958/backdoor-door-2-music-masterpost
Unfortunately that track in particular isn't currently available for download/purchase. :(
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This is magnificent. I actually hope that maybe we can have maybe harder puzzles that have excitement or even maybe a chase scene. I mean you don't have to do this in Door 3 but hey, I WILL BE EXCITED FOR DOOR NUMBER 3, so....THROW IT AT ME!!!!
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VERY well made I program a tiny winsy bit and i can tell this must have taken A LOT of work to complete so i say BRAVO.
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This is truly one of the best flash games ever made. It's so detailed that I can't believe it's a flash game. You should turn this into a full game, I would buy it
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Great story and great puzzles, just the right balance of exploration, reading, and puzzling. Loving the title music too! One question though: What the heck is up with this kid's nose?!? o.O
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It's pretty interesting how you guys go so deep into details! I remember when I talked to Clove, the girl/robot in the park. I was still on my robot disguise and the picture showing me and her showed me with the paper bag on... but if you talk to her without it... then the picture shown shows no paper bag! Amazing and great job in the game development!!
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Absolutely brilliant! Improves on the (already very good) original in every way. I'm really looking forward to seeing what's behind door number 3.
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The only use I found for the pencil so far is to draw on the map in the factory. BTW I almost rage quit when I went outside the factory with the coin and sent the guy to buy something. When he came back with boots. LOL. That was too good.
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i got a use for every single item in the games expect for that useless pencil... i guess it brings luck or something?
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I'd like to think that if I ever find myself in a strange situation, I wouldn't just start taking orders from the first voice I hear.
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Spent half an hour shoving the easter egg at anything I could find. the imagery of a monochrome human running around with a golden egg asking everyone and everything "...what the heck do you do with this?" amused me to no end.
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I think that my favorite part of the game may be the message that pops up when you try to use the bucket of water on a phone. I COMPLETELY AGREE.
But also, couldn't the guy on the phone just tell one of the robots (through the phone) to put wheels or legs or SOMETHING on a phone? So that he doesn't have to "Leave phones everywhere."
Just a thought!
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Wow, awesome game! Highly entertaining game and a well plotted story. Getting kicked out of that girl(?)'s house, the totally-a-robot in the bar, and penciling stuff in got me laughing. I can hardly wait for Door 3: Door to Fridge Horror! You'll never guess what the towel will be used for next!
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it was great. I love the mood of the game. But finding the correct way was too complicated because the game doesnt give any guidelines. So why dont you add some guide line for the next time?