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Is the secret 30-min reset just like 600 exp points? Because I didn't get a message about it, and I really don't want to do it again.
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With the recent changes to combat scripters and exploits, it kind of seems like you are nerfing things that directly affect your entire playerbase in order to stop a tiny minority of cheaters. The repeatable 1 exp from bosses changed to boss 8 might not seem like much, but that's still a few exp per run nerfed for no real reason. This doesn't seem fair.
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A popup if the online save failed would be nice. Didnt have your server whitelisted and only noticed the onlinesave not working when it was way to late :/...or grey out the button if there is no connection to your server.
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@macropolis phew thanks! I had my filters set to only boosts and accessories on the previous zone, and was afraid that it had somehow become "stuck" when I transferred zones. Bizarre coincidence of loot and filter choices O.o
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I am Adventuring in "The Sky" now, and the only loot drops I am getting are Forest Pendants and Boosts. Is this a bug or is that the only loot that drops in that zone? I have confirmed that all of my loot filters are white and that the filter itself is even turned off. I have also restarted the game several times with no change.
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I seem to have lost my save after a taking a break from the game. I tried clicking 'Load online' in the hope that it would load my progress, but that did nothing. Everything has been reset, except I still have items in my inventory. I haven't killed anything in the adventure yet, so I didn't get them through drops from enemies.
if you played before online saves there's no save to load, but from now on you save and load from a server! You shouldn't lose your save after this addition :).
I also added starter item in the inventory at some point, I'm guessing thats what those are.
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Wandoos 98 is not working for me now, nowhere to put energy or magic, everything disappeared on that page except the booting thing :(
When switching from v348 to 350 i had to remove offline progress. Online saves should absolutely save youata now, are you mixing up the old local saves with the online system in place now?
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figured it out, that i had to free up magic and energy...i hate that i've learned to ignore tooltips, even though i know there's the list of the last 10 under stats
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(part 2) ULF could have a similar cost to the original LF, and it would re-roll loot in an encounter when the result is a filtered item. It could either re-roll continually until it finds an appropriate item, or it could re-roll X times based on the number of times this upgrade is purchased. Both versions present some issues, mainly with user perception and number of processes. *OR* the upgraded filter could just remove the filtered items from the loot table before rolling, thereby guaranteeing a "good" result. Not sure how you have things coded, but is one of those options feasible?
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@ 4G => Loot Filter (part 1)
OK so based on observation, it APPEARS that with loot filter on, any loot rolled by the engine for an encounter that is filtered is simply discarded, with the result of NO loot for that encounter. Since you were awesome and gave us the loot filter for free, how about replacing it in the Exp tab with an Upgraded Loot Filter (Not to be confused with the Improved Loot Filter in the shop) -- Call it "Sticky Fingers" or some such :)
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With the new update, as soon as your computer goes to sleep, you stop making progress... Kind of defeats the purpose of running it all the time, like a normal idle game...
If you put your comp to sleep with ANY program running it would stop running too. You should close the window and gain offline progress when you boot up NGU again, thats a feature in the game :)
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I lost progress overnight somehow. I manually saved before going to bed and now i'm one boss behind and didn't get offline progress. new update seems buggy
As the patch notes said, for the transition to online saves any save loaded from pre build 350 had to have its offline progress dropped, just for the switch. From now on you should be good to go, and with online saves to boot!
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I started yesterday so this isn't all that big a deal but I lost almost my entire days progress 1 billion number after the update
moving from build 348 to 350 i had to drop offline progress between save versions. I'm sorry, but now there's online saves to keep your progress safe from now on!
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Thanks for the free loot filter 4g :)
Question about it's mechanics:
If the engine rolls up a filtered loot (say, boots), does the engine ignore the boots and re-roll another item for that encounter, or does the character just "not pick it up" (IE: I get NO loot for that roll)?
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Not sure what you did, but Offline Idle progression no longer works for me. I lost around... 16 of advancement, give or take an hour.
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I'm no longer actually getting the money gained from offline progress. I didn't get the 100 billion made while I was sleeping, possibly because of what you mention about removing offline progress from files before the new build. Thinking it might be because of that, I tried it with the new online save, came back about 10 minutes later, and it said I made 1.6 billion offline gold. But my gold was only at 300 million. Everything else seems to be adding to totals just fine aside from the gold.
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I won't complain, but although I never bought it, I have the loot filter. It is fully functional (and says "bought"), so there might have been some bug. Or are we rewarded with the filter for our ongoing support? :D
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One thing that would make inventory a little easier to manage is to be able to hover over equipped items to see their stats instead of needing to unequip the item to look at. Also I tried to purchase the +10K base energy for 40exp when I had 42exp and it wouldn't work.
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would be nice if there was a button that we could buy that puts the current input energy automatically into both idle attack and block (and possibly the choice of other attack/defense) at the exact same time. but mainly so the progression of both attack and defense with or without auto advance can progress together. i'm not ocd, it just makes me feel horrible when the numbers for one or the other get a head start because i have to click one first then switch pages and click the next
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And input value upon update.
Or even just a popup saying 'update has occured, please remember to reset your input value, adventure zone and idle settings!'
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Cool update, thanks for the auto merge!
Now if we could just have it so that when rebirthing, the adventure zone restarts automatically rather than having to go back in there and click through the zones again, that would be super!
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Isn't it nice idea to make combining boosts like merge? It's same mechanic for different thing (which is good because works for cycle); it's not gambling with constant loosing on low-levels (which is sad); it's give opportunity to fullfill "leveled up things" in loot-list (it's important for achievers).
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The regular Save button no longer seems to generate a downloadable save file. It's not that I don't trust your online save feature... oh, wait... yes, it is! Hopefully, your ducks are in a row. Columns are also acceptable. But no hypercubes. Ducks should never be arranged into hypercubes.
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I forget about throwing money in the pit again and again. Not greatest lost, but it makes me feel anger to game (so, some players may leave because of it) Maybe add option to make "crap before rebirthing" little more active (pop-up probably?)? Or exp upgrade "auto-drop your money in pit when you rebirth and have that possibility"
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How to trigger completion bonus for Tutorial Cube? I have mine fully maxxed (100lvl and stats) and still don't see green "Completed" in tooltip on item list..