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Turning off tooltips effects equipped equipment as well. This is a bug. Make sure to keep all informational tooltips available.
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@Saronmas The wandoo-update always need an item having the OS-level plus 1. So from 1 to 2 it consumes 2 and from 1 to 39 it consumes 2+3+4+5+...+38+39
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can we have total cost of magic rituals shown somewhere as gold per sec? it will be much easier then to balance gps income and ritual costs.
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Using the Wandoos item levels up "Wandoos 98" by removing levels from the item. Ex: With a lvl 39 Wandoos item and a lvl 1 "Wandoos 98", if I use the item, it levels "Wandoos 98" to 2, and reduces the item level to 37. I expected it to instead level "Wandoos 98" to 39 and maybe trashing the item. Is the current behaviour intended?
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Should Time Machine levels earn progress offline? Overnight with 156813 assigned to it (should take ~30 minutes for my next level) earned nothing.
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@man_max do you mean "completing" as in got all the pieces, or leveled them all up to 100? (you have to do the second part). Also, the rewards are a one-time, permanent thing; they dont show up on the gear itself. Do you have tooltips turned off? If you do, you will not see the message when you get the reward. You can check in Stats//Tooltip Log. Finally, keep in mind that a set consists of 7 pieces, so if you dont have all 7 maxxed out, you wont get the reward.
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@Dexmorph You should read he "Special Thanks" tab in this game, where 4G gives credit to Ryu (author of that game) for inspiration AND helping 4G on this game.
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im not getting the rewards for completing armour sets, is that a bug or just me? if its a bug can you fix it please, if not then f*ck my luck.
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...You can replicate this bug by doing the following:
1. Turn off the capability to save locally (e.g. use private browsing). I turned off the capability to save locally, which may or may not cause this bug.
2. Put some energy in each augment, let them progress until you can see a green bar of considerable size, but do not complete an upgrade.
3. Remove energy from all except one augments. Now save online.
4. Refresh the page and load online. Watch the augment which has some energy allocated has its progress reset and no level is gained.
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@somethingggg it would not gain a level. There are two obvious problems:
1. a few hours ago, I also saw that 100k energy in Energy Buster, 1000 seconds of offline time and >2 energy power could not increase the level of Energy Buster from 1 to 2. I have enough gold for the upgrade because the upgrade started before I went offline.
2. I have some other augments that progressed partially (e.g. Safety Scissors has a partially filled green bar) but with no energy allocated to them before I went offline. Their progresses are NOT reset. Only the progress of the augments which I put energy would have their progress reset if they don't gain a full level.
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Auto-Merge is really underpowered atm. I usually get 1-3 items every minute, so on average my inventory is filled every 10-30 minutes. With mo way to upgrade the 60 minutes cooldown its basically useless to use auto-merge, since i need to do it manually 2-3 times an hour anyways
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A couple questions on the event that levels up equipment - is there a separate chance for each slot, or does it roll twice (once topick the level up event, then once to pick the armor slot)? If you strip all your gear away except one piece, does that effectively increase the chances of that gear leveling up from that event?
Also, are the ascended/ascended ascended pendants valid targets for that event, or are they specifically excluded from it? :)
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Is there no auto save here? Game crashed, and i lost my entire game.. Might not be much for top players, but 2 weeks of progress is 2 weeks of progress..
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Sorry had to step away after last post...future purchasable upgrades for the crafting could including auto-recycling (tied into the settings in the loot filter) and better recycling rates (more bits per item recycled), cheaper crafting (less bits required to craft item X), ability to craft higher levels of a given item (lvl 1, lvl 2, etc instead of the default lvl 0 gear).
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"Quit Challenge" doesn't seem to work. I am in Basic Challenge, trying to cancel it, and it says "You are already in a challenge dork, cancel it first", whenever trying to click Quit Challenge
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Offline progress of Augmentation is not working properly. I put about 120k energy to Energy Buster and let it progress a while (about 5-10% to level 2). Then saving online and loading the online save 2 minutes later resets the progress.
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I will take ogunther's suggestion one step further. Turn the trash can into a recycling bin. Recycling an item gives you (let's call them bits for now) equal to the "power rating" of the item you recycle. When you have enough bits, you can craft specific items (start with just boosts for now while testing, but eventually expand to any non-unique gear you have unlocked). Gear with boosts added to them or merged to higher levels have a higher power rating, etc. BOOM you now have a crafting system AND use for "junk" loot. Slap an XP or (reasonable) AP cost on unlocking the crafting feature.
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You have really damaged the system:
well damn, this game is broken now. 5 times in a row, 3 days in a row, I get on here, and my saves don't load right, things I trained before I hit save are reverted or non-existing.
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Feature Request: Merge old set items into new set items. Right now, after spending all the time and boosts to get a set upgraded, we just have to throw them away once we get a new item to replace them. That makes me sad. :'( Maybe instead, we could have the option of infusing the old items into the corresponding new items (helms to helms, etc). I know getting the full amount of stats transferred would be OP but maybe you could do it so if you have a fully leveled lvl 100 item, merging it into the next tier item would bring that new item up to the old items max power (since right now, new items are underpowered compared to older, maxed items). Does that make sense? lol
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There was a black splash screen on startup with oomph or whoomp / the beginning, but it was gone too fast for me to read. What gives?
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Developer don't make the player return to the first level when loosing in Adventure. If i have to click stuff it's not an idle game. I have to click to go back to the level i was.
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bug: filter loot button still claims to be bought, though I never bought it. I cannot buy it now (And would quite like to!), and in the setting menu cannot set it
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Bugreport: After loading an older offline-save, the boost-recycling shows maxed out at 40%. I bought 50% later but when jumping to a former time (when having 40%) the button still is greyed.
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While offline-progress, the augments laser sword and its upgrade was running. I gained 0 levels, shown in the log, but the progress got lost and both were reset. Happens the second time now.
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God damn auto spell WILL NOT STAY OFF! i have no option but to use blood magic for the first spell :( any way to fix this?
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Just felt like sharing that I'm really enjoying the game as a math nerd and a casual gamer who isn't a scripter or a speed runner. You managed to make me use my laptop again (and killing my battery, man!). :)