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Unlocked Loot Helmets could be used to get diferent bonuses, like one more armor or more speed, unlocked Loot Weapons could be equiped in place of the daggers, having the same attack animation, i think this would please all the people that are asking for upgrades and also give more tactical options to use.
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Once you have a bounty higher than 5000 it would be nice to have the option to start on a higher level. Once you are at that skill level, it makes the first couple of levels seem like a meaningless grind.
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A restart feature is needed for getting loots. Example if i getting the dove loot which require not to kill any enemy in zone 1. If i accidently killed 1. i should be able to restart instantly, instead waiting to get killed
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Found a glitch. If your character dies on a bouncy market stall, the dead body shall keep on bouncing. It looks ridiculous xD
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"PLEASE, NOTICE THAT THIS GAME IS ABOUT MASTERING THE GAME MECHANIC BY YOURSELF. THAT’S WHY THERE ARE NO UPGRADES." aka this game is purposely 2dimensional and boring because i design games like it is 1980.
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Good ideas for visual upgrades: Magic bolts, ninja stars, laser gun (for the daggers). For parachute: Camo shute, jetpacks. For swords: Lightsaber, elvin sword, final fantasy sword, sting from lord of the rings XD. Armours: Ninja, jedi, stormtrooper, robot, rambo muscle, flak jacket.
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I love this game, but on a different note, Metaknight42, the way you beat that dude is by jumping over the first wind slash, then timing your attack to when his sword is up. ANYWAY THOUGH I have another idea to improve the game. After getting more bounty than Borin Hood, you should have the ability to move between two towns (the first one being easier,but has less valuable treasure, and the Second one being harder but with more/better treasures.). In the Second town I would also love to see new level design and maybe new enemies. There could even be a criminal wanted in the second town for more that Borin was. It would also give soulgame the excuse to expand the game more than once (like by adding more towns and vissual upgrades). + so he can see
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I played many games but this one is really hard to get the 5000 coins.
My suggestions: it should be possible to get 3 flowers in the first level every time. Maybe in level 5 a golden body armor which stands two hits?
Sometimes when I press up arrow in series but actually do not double jump it reduces my doublejump which is not fair. The first time this often happens is the end of the first level where one jumps upwards the boxes. How the hell do I kill this blue captain...?? 5/5, great game.
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Two words to improve this game: Visual Upgrades. New hats, armor, and weapons (weapon upgrades are still visual, they only one shot anyways). I would love to wear black ninja stuff, throw stars, use a lightsaber as a sword.. Endless fun :P
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it'd be cool if the helmets and weapons could be used to change our appearance. (for example weapons change attack animations)
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...game accomplishes what it sets out to do, but it fails to be fun. Gameplay is repetitive. Controls feel sluggish. Not much incentive to keep at it past the first few minutes.
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Like the immortal classic N, this game is about leveling up your player and assigning your hard-earned skill points. What? No, not your character. YOU, the PLAYER.
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I do like the visual upgrades idea, and I think it might be nice if they had slight helpful abilities that don't affect the difficulty that much.
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I like this game alot because it doesnt rely on how good your gear is, the money you have to get better tools, etc. It relies plainly on skill. Keep it up, I love this game!
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Personally, I'd rather leave it as it is, with no upgrades than the suggested 'visual upgrades'. Skins, costumes and other window decoration do not give me the feeling of progress. They represent grind without benefit, only serving to remind the player of how little they get in return for their time and effort. Its like the fake gold watch at your retirement party when you still have debts to pay.
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For all the people who are begging for upgrades read the 'Description' also: When your armour gets knocked off a little recover time would be appreciated.
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Game...too difficult... never will win. Will wait for a guide, or walthrough, or spoiler for the ending. Wish i could experience it myself. oh well. 3/5