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NateMcCloud

Jun. 04, 2017

Under rating threshold (show) In addition to gaining the resources instantly rather than over time.

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(0)

NateMcCloud

Jun. 04, 2017

Under rating threshold (show) So, in general, it's more energy-efficient to use the machines to collect resources than to convert energy directly into resources. In return, with energy conversion, you manually decide what resources your energy will go into at any given point in time. Got it.

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(1)

Developer response from sparticle999

Also, as you get to the (current) end-game, you will have a large surplus of energy, which you would want to spend in EMC as machines can cost a lot

Ognik

Jun. 04, 2017

Under rating threshold (show) Needs more research, also a separate slider for buildings and upgrades :)

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(1)

Kaleidaska

Jun. 04, 2017

Under rating threshold (show) got a problem with meteorite storage upgrade. Game doesnt register the full storage until i reload the page

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(1)

pax78

Jun. 04, 2017

Under rating threshold (show) loading screen and nothing else

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(0)

Willy305

Jun. 03, 2017

Under rating threshold (show) If when you do said overhaul you can add fun visuals and visual upgrades as well that would make this game so much more the better =)

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(0)

SadisTiq

Jun. 03, 2017

Under rating threshold (show) Should make the text wrap within the window and not make us have to scroll over to the side.

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(0)

SL_Munemori

Jun. 03, 2017

Under rating threshold (show) I can't seem to purchase anything on the solar system tab?

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(2)

sirjames101

Jun. 03, 2017

Under rating threshold (show) my power keep going down then back up and is by a couple hundred power idk why this is happening i think its a bug

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(0)

dansparrow

Jun. 03, 2017

Under rating threshold (show) Lags so badly on every automatic save :/ annoying to be frank

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(0)

TechLlama

Jun. 03, 2017

Under rating threshold (show) Doesn't fit on my screen and the scrolling flings me off the game all the time and is really annoying. Better space management (pun half intended) and maybe a full screen?

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(2)

hagakure8398

Jun. 03, 2017

Under rating threshold (show) couldbe a good game but the lay out is driving me crazy. the fact that i have to scroll up and down on a resource is just dumb. if you made it fit on one page with no scrolling it would be a better game.

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(2)

hades990

Jun. 03, 2017

Under rating threshold (show) im not sure why but every time i try to load this game (on both firefox and chrome) i get stuck at the initial loading screen and not able to actually get into the game

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(0)

nowaitforme102

Jun. 03, 2017

Under rating threshold (show)

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(-3)

MaxMemphisjunior

Jun. 03, 2017

Under rating threshold (show)

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(-5)

volanskie

Jun. 03, 2017

Under rating threshold (show) I realize that a lot of comments say that the research efficiency is bugged and many of them have a not from the dev saying the bug is fixed. However, it is not currently fixed. Currently, I make 376 Uranium (10 grinders and 6 Enrichers). With a 25 technology, that should be boosted to 470. Currently, I use 350 Uranium (50 Nuclear Reactors). So left over uranium should be 120. However, it is only 33... which is about 25% more that what is left over BEFORE taking the boost into account. The same goes for any resource that is automatically used in something else (wood, hydrogen, helium, lava, charcoal, oil). I don't know if energy is also supposed to get the bonus, but if it is supposed to... but the game overall is good, nicely tied together. Good job!

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(1)

talan122

Jun. 03, 2017

Under rating threshold (show) What i found to be most annoying, this game is alot of grinding. I mean, i get the reason why it is, its an idle. But half the time your just sitting there looking at it, pressing gain to hopefully make things go faster. You should make the game to be less grind-like and make it work off-line, and make things cost less. Because by level 10 on most things, you can barely aford it, but then again, i only just started playing. But still, the grind is always MASSIVE. You should add upgrades for like increasing the speed of certain things. But the game as a whole, i'd rate it a solid 8/10, for the fact almost everyone can play it, and its originality aswell.

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(0)

JavaSea

Jun. 03, 2017

Under rating threshold (show) Oh no no no no, don’t tell me this is the Swarm Simulator game all over again

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(-1)

Salinah

Jun. 03, 2017

Under rating threshold (show) The game doesn't work. I'm not getting any ressources no matter where I click

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(-1)

willzy12h

Jun. 03, 2017

Under rating threshold (show) Why do I need to scroll left and right just to read text...

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(1)

SkyCharger001

Jun. 03, 2017

Under rating threshold (show) please separate the resource column and the tools column. some resources requires us to scroll all the way down to select and immediately back up to select the storage/simple_gathering tools.

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(3)

shimal

Jun. 03, 2017

Under rating threshold (show) Good game! Would be nice to have either "shortkeys" (forgot word... or did I... tired...) for the tabs or have small tabs on top side that is are fixed position so you dont have to scroll up again to switch tabs. 4/5!

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(1)

Developer response from sparticle999

I had never thought about adding shortcut keys (that's what it's called) to the game. Thanks for the idea!

SkyCharger001

Jun. 03, 2017

Under rating threshold (show) autosave settings do not persist.

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(2)

Doreas

Jun. 03, 2017

Under rating threshold (show) Game seems really nice, but buggy, like after building tier 3 wood and destroying 1 tier 2 my wood output decreased like 80% and started doing funny stuff when i destroyed more building. First it went up, then down agian. My biggest issue right now would be that after destroying a building it's cost wont decrease.

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(0)

Developer response from sparticle999

We are fixing this in the next update. As for now, the cost updates when you buy a new building.

Picsius

Jun. 03, 2017

Under rating threshold (show) Important buttons and info should be on the top. Needs a "condensed" view with less details that fully fits on the window - collapse won't do as you need basic info. After a planet was conquered / explored doesn't need to still be on the list. You may have a schematic of "known" universe of some sort or just mention it in achievements. I rate it 5/5 as I like the concept and kept me pinned to the chair. Can't wait for the updates!

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(1)

fcKGw

Jun. 03, 2017

Under rating threshold (show) i can`t do anything in solar too - any rocket or fuel - i have over 100k of every resources ...

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(0)

wingblack

Jun. 03, 2017

Under rating threshold (show) Please make slider to change amount of working/offline "factories" instead of just destroy them

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(0)

Developer response from sparticle999

This is a planned feature of the machine tab coming soon. It will be like an overview of all of your machines with a control panel to change how many are active and stuff like that. see https://www.reddit.com/r/SpaceCompany/wiki/futureplans for a sneak peak

cb1985

Jun. 02, 2017

Under rating threshold (show) science points goes negative 1/5 stars

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(1)

Developer response from sparticle999

do you mind explaining when this occurs? I can't seem to reproduce the issue

AmeLeAnn

Jun. 02, 2017

Under rating threshold (show) hi i can't buy anithing in solar system i haw resources to do it but it dont work

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(1)

AlphaPT

Jun. 02, 2017

Under rating threshold (show) It's a nice take on a familiar concept, but needs work, of course. One suggestion that I'll throw in the mix is adding bonuses to the achievements. Because that will make sense, in order to push for them (since they lose their cost effectiveness very fast).

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(0)

milkbone

Jun. 02, 2017

Under rating threshold (show) Oh one more thing... the cost to increase storage is way too high, and doesnt make much sense. I can understand spending metal to increase my gem storage, but why am i spending gems? Am I building the storage out of gems? Or oil, or methane? Really makes the game slow and frustrating. Maybe at least add an option to hire a worker that will automatically build storage up to a designated level? The current system takes the point out of idling it.

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(1)

Developer response from sparticle999

We are currently going through a behind the scenes overhaul and storage costs is one of the things that will change.

milkbone

Jun. 02, 2017

Under rating threshold (show) Good game. Lots of depth. However having to scroll around constantly in multiple tabs is incredibly tedious, especially on a laptop. Fullscreen option would help, as would a more efficient layout. Do both and you have an easy 5/5.

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(2)

Developer response from sparticle999

you can play the game at https://sparticle999.github.io/SpaceCompany

volanskie

Jun. 02, 2017

Under rating threshold (show) Finally... an idle game that comes out and actually saves right out of the gate vice having to wait for 5 patches for saving to work!!!

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(0)

Developer response from sparticle999

well, I've been working on this for about 2 months now, and been hosting it on github. I have an active discord and I frequently post about development on my subreddit at r/spacecompany. This has largely been a game where the community chooses what gets put into the game and what needs nerfing/buffing.

ississ

Jun. 02, 2017

Under rating threshold (show) Amazing game. I just wish you have created tabs. Scrolling isn't my thing and as game progresses it only get works. Once again well done !

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(2)

Selva

Jun. 02, 2017

Under rating threshold (show) I have to say, I never recommend requiring mouse scrolling in a browser game. It never works right and it's always a pain to deal with. Otherwise this is not bad.

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(1)

prox4ever

Jun. 02, 2017

Under rating threshold (show) It looks like the research efficiency doenst increase the brutto gains but only the netto gains, so its less useful for resources that are getting used by other ones. I hope this is a bug and you can fix it!

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(11)

Developer response from sparticle999

This has been fixed now!

Rheno

Jun. 02, 2017

Under rating threshold (show) there is a small bug with the research efficiency. let's say you have 100 base production of helium and 10% efficiency. so it displays 110. but when you build 10 fusions reactors then it's going down to 0 and not 10. the efficiency must be based on the total production, but it's not.

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(8)

Developer response from sparticle999

This has been fixed now!

TDOW

Jun. 02, 2017

Under rating threshold (show) It's a good game but there are some issues. The interface is a bit clunky and it's annoying that the whole screen scrolls when I get to in-game bounds. Amongst other things: I'd suggest that power consuming facilities turn off automatically (or at least a part of them) when the storage limit is reached. Storage upgrades are WAY too costly (first thing I need meteorite for costs 1k meteorite and I need to spend 1550 meteorite to even be able to acquire >1k storage space). Maybe start with enough storage for a first upgrade? And ofc, there's the issue of costs not reducing when we destroy a building. All in all: good game, great potential but it needs to be polished a bit and my vote will be 5/5.

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(0)

Developer response from sparticle999

We are currently doing a behind the scenes overhaul, where variables are becoming dynamically stored, meaning that things like the destruction costs will no longer be an issue. Along with this, we are having some costs changes too, and the storages will not require 100% full to upgrade it in the future.

kamil13

Jun. 02, 2017

Under rating threshold (show) I believe if you are at energy deficit, it should put all available energy to methane/charcoal, so you can build up a bit...

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(2)

GeForce128

Jun. 02, 2017

Under rating threshold (show) New starter here, unable to gain metal or wood? is there something I am doing wrong?

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(0)

Developer response from sparticle999

there is a help/faq tab for getting started if you're stuck, but you click on the metal table row, then click the 'Gain 1' button. Do the same for wood

biglpwatcher

Jun. 02, 2017

Under rating threshold (show) After i send the ship to the moon it just diappeared ...

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(0)

lordmatiz

Jun. 02, 2017

Under rating threshold (show) Looks like I can't make more rockets after sending ship to the Moon...

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(0)

Developer response from sparticle999

you only need one rocket to explore all of the locations. Once built, you can go to all of the places in the solar system with only rocketfuel, nothing extra

Slothrop

Jun. 01, 2017

Under rating threshold (show) kittens game

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(1)

qedrakmar

Jun. 01, 2017

Under rating threshold (show) So, clicking on "Build Rocket" doesn't actually do anything.

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(1)

Developer response from sparticle999

it builds a rocket once you have enough resources which allows you to, once launched, explore the solar system.

LordBucket

Jun. 01, 2017

Under rating threshold (show) Construction costs don't update properly after destroying things. Tooptip says solar panels are producing 2/sec, but they're only producing 1.5. the "requires X to increase storage of X" mechanic is silly and annoying. Why would you need to store gold in gold containers? Why do physical items like metal and wood require containers to store them, but "energy" doesn't? It's much easier to drop a a stack of logs on the ground than a stack of energy on the ground. Horizontal scrolling absolutely needs to go away. Achievements need mouseovers. The storage math is heavy handed. I feel like I'm building more storage than anything else. And this...look at this screenshot: http://i.imgur.com/sn3rDCq.png. STOP DOING THAT.

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(35)

Developer response from sparticle999

Ok, I agree with you, and there will be an overhaul in the nearish future. As for your image, this is a bug, as the reason that the text drops down below is because it goes underneath to avoid expanding past the window. I'll try and fix this asap. Thanks for telling me. This is what it should look like: http://imgur.com/a/zKuQg

LordBucket

Jun. 01, 2017

Under rating threshold (show) Poor use of space. Why are you making us scroll around so much when half my game screen is full of empty whitespace?

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(199)

Developer response from sparticle999

I've changed this to be much shorter now and fit the broswer window.

hyperjag7

Jun. 01, 2017

Under rating threshold (show) Good game. You might want to think about streamlining the UI a bit, but good job overall. Another thing is maybe an upgrade somewhere to multiply click-value? So that its more than 1 per click of whatever resource? Just a thought.

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(1)

sreality

Jun. 01, 2017

Under rating threshold (show) Cannot build anything in the Solar System field.

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(1)

Developer response from sparticle999

build a rocket, some chemical plants and then launch the rocket.

sparticle999

Jun. 01, 2017

Under rating threshold (show) There is a lot more content to fill that space: http://imgur.com/a/J9OUe. I think that I'd prefer simply one scrollbar instead of scrolling on my game and on the window.

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Fuzzyfsh

May. 31, 2017

Under rating threshold (show) a big screen for such a small work area, maybe it will expand but i hope not, cause i dont feel like scrolling, but while were at it, when doing research that cost resources, it would be nice to know how much resources i have, if you can add that so i can see them on any tab, thanks

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