Under rating threshold (hideshow)
i am always amazed at such games. hundreds of workhours and those programmers cannot do a few beta tests with their friends???? Could not even manage the first fight. Need easy missions at first then increasing difficulties...
Under rating threshold (hideshow)
Combat makes the game fail. Day 5 i found the cure but still needed a lab upgrade..looted every building and still not enough guns to survive a 300 zombie swarm?
Under rating threshold (hideshow)
While this could be a great game, I have to rate it down due to the combat. Too many zombies and a slow firing weapon with absolutely no assistance is just plain bad.
I made it to the 4th day before being completely swarmed.
Under rating threshold (hideshow)
LMAO first try what the mixture of the cure was and I had it right xD
It was 3ml / 4ml / 7 ml / 2 ml
I do not know if it is the same for every game you play dunno but you can try it =)
Under rating threshold (hideshow)
This is quite the unpolished diamond... I'll be honest... this is something, thich needs more work. And by more, I mean MORE. The looting and building system is quite good, and because we have the speedup buttons it is enjoyable as well... But the fight is far from anything a zombiegame needs... I mean where are the braiiiiiinz, and blood and everything... some 20 pixel tall thing is coming at my fort with some laughable speed. Please work more on this because this has potential!!!
Under rating threshold (hideshow)
2/5 because its unplayable you die in the first night. This would desrve a 1/5 but you should upgrade it.... just too hard.
Under rating threshold (hideshow)
I'm in the first battle now and it has lasted me longer than the scavenging period. Apparently the zombies doesn't want to leave the comforting darkness so I can shoot them, some seem to be moving towards the camp at a threatening pace of one pixel every five seconds.
This is a game breaker for me. :/
Under rating threshold (hideshow)
Damn, I've got some crack scientists working for me. Found the cure to zombieism in just over 60 hours. 3/5 for the game, I think this is a great foundation to make a game from, but it's far from complete. Oh, and why does every zombie game have the zombies go nuts once you start working on a cure? How could they know, and why would it matter to them even if they did?
Under rating threshold (hideshow)
Love gathering and building games and nice use of adding a shooter style to it, but unfortunately it was poorly executed. still going to be a fave tho. 3/5
Under rating threshold (hideshow)
Sweet. Loved the graphics, combat, animations of people, I just plain.........loved it (have to say it again), just everything about it was great and for those of you who find the shooting too slow, find weapons like guns.
Under rating threshold (hideshow)
i have to agree... great concept, poor execution. needs more building variety and a way for your citizens to do the shooting. it doesn't always work when you try to combine a strategy game with a shooter. keep it pure strategy and it will be alot more fun. i'm sure shooter fans also find it lacking on the shooter side.
Under rating threshold (hideshow)
Game got stuck just before completion, I've shot everyone on the screen with the cure, but apparently Iv'e not not cured them all, despite there being no zombies left. Good game apart from that though
Under rating threshold (hideshow)
Just finished the game on my first run through, in 64 hours. Got the cure on my first try too. I didn't find the combat very hard (especially after I built Towers) but I think it would be more interesting if I could arm my squads, maybe even direct them to defend key positions, with me acting the part of a sniper to pick off individual zombies.
Under rating threshold (hideshow)
Cant even get pass the first zombie attack. The weapon speed is way to slow and they destroy the wall in seconds. I enjoyed the building and gathering 3/5.
Under rating threshold (hideshow)
Wow..finished the game in 76 hours, built defences asap, then making a drug lab. found the cure in 1 try, and then mass produced it. I like the game, but I couldn't even make defences!
Under rating threshold (hideshow)
I'm sitting here waiting for the second zombie attack to "end". The zombies are all dead and no more are showing up, but I'm still waiting for the game to move forward. Nothing. Odd bug.
Under rating threshold (hideshow)
You really need to rework the combat, and really, you have a bunch of weapons and only ONE person killing zombies?? That makes no logical sense, also, the zombies do WAAAAYYY too much damage to the wall in a matter of seconds. Rework the combat, and this is easily a 5, until then a 3.
Under rating threshold (hideshow)
well really all yu need to do is get to a cave and loot some building and you win but you know i like it for some reason 4/5
Under rating threshold (hideshow)
I thought this was an well done little game. The Attacks had enough urgency to them that I liked. I assumed that the more guns you found enabled more people to fire at the target location, its really a matter of just holding down the mouse button and finding enough guns. Searching the ground is good for most materials. I had a 10 man squad for exploration, 10 for searching ground, 5 for lumber jacking and one to sit in town. Split up like this I had little trouble getting resources together.
Under rating threshold (hideshow)
Game is good, 5/5, for a strategy game, but city could be bigger, you could manage to save new citizens and create new squads. It'd be cool to create a new city, vehicles for fast movimentation. But is a nice game ^^