Under rating threshold (hideshow)
Actually orbs will continually appear in Cirvival mode (at about the rate of 2/sec) as long as you are not charging up or already have an explosion target circle onscreen.
Under rating threshold (hideshow)
i did it Circular Savant
Dude! You just completed the Circular Savant achievement in Cirplosion and won the Circular Savant badge and 30 points!
Under rating threshold (hideshow)
well I've made it to lvl 19 and am tired of this now...I am stuck...not really interested in working on it any longer.
Under rating threshold (hideshow)
Oh, yeah, a bit of help with Cirvival mode, click and drag quickly into walls, to spawn orbs, you get a larger boost to your time if you get multiple orbs... i figured that out, should help you, helped me loads
Under rating threshold (hideshow)
The medium badge is about 5 times harder than the hard badge, mainly because by the time you have opened the cirvival mode you already have learned the game well enough to accomplish it easily.
Under rating threshold (hideshow)
really gives me the shits when you are clicking close to time running out, and bam... you have clicked quit and have to start from level one again. Stupid stupid system.
Under rating threshold (hideshow)
Circular Savant Badge (hard – 30 points)
Score 2,000 points in "Cirvival" mode in Cirplosion
2,000 points scored (Cirvival) – The difficult part will be in unlocking Cirvival mode by completing all the challenges! Best so far: 1,997.!!!
omfg 3 off
Under rating threshold (hideshow)
@iown: this is an old-ish game and the style has been done but from what I know it isnt copied. You might of just seen it when it was released way back when.
Under rating threshold (hideshow)
vynara, the balls don't move randomly. They are effected by the explosions you cause. The balls react to the explosions based on proximity and how large the explosion itself was. You can learn to use this to your advantage. And it is necessary sometimes to do just that in the challenges.
Under rating threshold (hideshow)
I see your point vynara, and perhaps the timer limits are a bit tough in places, but I still think the game is largely skill rather than luck-based.
Under rating threshold (hideshow)
I understand the timer presents a challenge, but coupled with cirpolosions AND randomized movement, it just about pushes the game over the edge into "Well, if you get lucky....". Sorry, not for me. I prefer a game which requires more skill than what fate dishes out to me.
Under rating threshold (hideshow)
suprisingly good game although there is a game similler to this that i cant seem to remember the name of (ITS NOT FILLER)
Under rating threshold (hideshow)
I got dejavu here. I could almost swear i've played a game EXACTLY like this somewheres else...but can't find it. Great game though. Love the challenges are semi-hard but not too too hard. Beat it in about 22 tries :D