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being a giant myself, I resent the fact that I should be chained and only be able to throw rocks. however I do like it!!
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i'd like to be able to see my population cap, i reached it twice now, the last time it was 80, but i don't know if the other one was exactly 80 too or the cap changes. would be more clear if it were displayed.
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just so the dev's know and anyone with google chrome, If you have Google chrome and are using the extension "snap links" the right click command will not work in this game. you will have to disable it and then it will work perfectly
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could anyone explain me the "tower spawn"? cause I don't get it, nothing happens and I don't know how to make that "uncontroled ghostly unit" appear, or whatever...5/5, wonderful game!
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The game is so slow it's simply unplayable, this critically needs a 10x faster button or something. All I can do now is open another window and go play other games while my miners collect gold.
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one of my biggest problems with the game is that if you tell a soldier to go kill the miners at the enemy base or something then they'll attempt to attack every sinlge thing on their way there, of courtse getting them killed. the most important examplew of this is with the ninja guy it takes me like a whole minute to get one then I send the over following them for the best time to cloak and then he just randomly attacks a group of enemies losing thwe cloak and dying it would be nice if at least while cloaked units didn't attack enemies when sent somewhere. also whenever the enemy sends in one of the huge waves of explosive guys my whole army goes running towardsb them killing all of them and requiring me t make another one, it could be made where if those bomb guys run towards you only one person would run forward.
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Also, nice game. Normal & Hard was fairly easy, but Insane was a nice challenge and I love RTS games with a difficult campaign.
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@TheGamer308 You've never played RTS haven't you? There are classic controls between all of them such as (H) Hold Command.
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When you order your units to defend the castle could you make it where your units don't chase the enemy all the way to their base. This get a little annoying when your put your units into a defense position only to have them break to chase the enemy and get killed at their base.
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well when this game did finally load up (7 or 8 trys to get it to work) IT WAS AMAZINING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! wooooooow 28657120/5
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Ahh.. was waiting for it so much but it wont work for me... i mean i cant press nearly any of the buttons and cant move the units. any help would be appreciated a lot!
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amazing game i used to play stick war 1 daily and then i was searching stick war and then i saw stick war 2 i got over excited :).
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also, there is a spelling mistake in the upgrades menu. It's in description of Shinobi II. There should be "poison" instead of "poisin" :)
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I'm going to go ahead and disagree. I'm glad the manual control is gone. I found it annoying. "Wait, now I have to control the guy myself to get an optimal result? Am I hitting him? Am I standing in the right plane? I don't know. But the AI always does. Why can't the STICK soldier understand the concept of STICK and move?"
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Message to developer. i missed the old stick war were u could intensively control any troop unit it made it feel like there was a leader to the squad which is normally tougher then his crew... plz make a controllable unit function back thxs
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good improvement, made players units AI retarded though, i suggest playing epicwar seriers and seeing what they didnt wrong in each game, each one has a glaring flaw and its different each time, you are following that pattern, might save you some time.
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I love this game although im kinda sad they changed the whole aspect of it. i miss being able to charge in controlling my awesome spearton
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I saw this game, ran around my house, tripped over a cat, got my face scratched, went inside, got licked by my dog, and waited ages for it to load.all worth it