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This game really needs unit grouping to be top notch. Hitting Ctrl+1 should assign the selected group as 1, and so on. This is essential in an RTS. Being able to control a single unit is something I miss, and perhaps that could be included for the archer's fire arrow ability and in some other ways as well.
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I enjoy the miners, the health bars, and the captured giant, also the different magics. I don't like being unable to control a certain character like in Stick War 1, also the spearton throwing his spear, the upgrading (every battle), and the malfunction of the miners wall.
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I like upgrades where you get them and you don't have to upgrade them every battle. But this game I need to upgrade every batter, so it becomes tedious. Plus it is not rewarding to the player to have to pay for the upgrades every battle when you have spent skill points on them. The skill points merely makes certain upgrades available, which I do not like in upgrade games.
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Stick war 1 Better than the second.I can't throw a spear to an enemy with a spearton and change it to swordman in stick war 2.Hope that stick war 3 is a fusion between stick war 1 and 2
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lol,i was stuck at the start for like 30 minutes because it said to move your soilders RIGHT click.i was left clicking for ages :p
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For those who do not know , you can send individual units back to base in order to heal them. They need to be in the base.
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I dont know if anyone else felt this problem, but while I played I felt as though I couldnt use each units abilities well because im to busy commanding all my units to select each individual one and use its ability when needed.
Otherwise, great game. :)
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swordman: ok there are tons of speartons retreating to there base so ima go and attack. swordman 2: but dude I put this thing on defense!
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You have finished Stick War II on NORMAL!
Tutorial 03:35
Blot out the sun: Archidons Declare War 03:23
Silent Assassins: Ninjas Declare War 05:13
Magic in the Air: Wizards and monks Declare War 03:48
Rebels United 07:37
Massive Battle 02:20
Explosive War: Bombers Attack 07:06
The Night is Dark: Juggerknights Attack 05:40
Undead War: Deadly Deads Attack 06:47
4 legged Fury: Crawlers Attack 07:34
Shadow of the moon: Eclipsors Attack. 13:09
Bone Pile: Marrowkai summon war 09:12
Medusa's Gates: The Chaos Capital is in sight. 10:26
Medusa and the Full Chaos Empire: Final battle 08:03
Total time (including retries): 93:53
Best time: 93:53
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I rather miss the ability to control a single unit as though it were your own character rather then having a bunch of lackies doing it for you.
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Now realy,why does all idiots keep talking about a stupid bow that doesent have a string?! There are many things on this game that realy need atention,but everyone likes to waste comments on stupid archers!!! LOSERS!
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so does any notice the stick figure in the loading screen with a arrow draw in his bow but there is no string on the bow
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Oh my god....I have been watching the development blog for this for years!
And now its here, loading on my laptop screen with promising top comments...
Lets do this!