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lol it took me 5 thousand dollars to get a burning kabuto...theres 2 of those in the game and one of them was sold for 2 thousand dollars...1200$ of that in real cash
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Terrible unusual rates until $4,000-$4,200 It unboxed unusuals at the costs of: $40, $40, $12.50, and $5. After that it went downhill again. End stats: Costliest unusual $1075. Cheapest unusual: $5. Longest unusual drought: 429. Average unusual cost: $361.660. Max hat streak: 5. Max hat drought: 26 .... Money spent: $7595 for 21 unusuals, 132 tools, 574 hats, 716 paints, 737 weapons, 890 stranges. End condition of hand and arm: After spazzing at an average rate of 100 keys used per 7 seconds, tired yet still usable, might be sore tomorrow. [End report compiled from data: It's not worth the money but the simulator is interesting and more fun than expected considering I do not believe in paying for in-game items.]
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does anyone else notice that your amount spent changes the avg of each unusual hat, and that when you do the calculations, every time you will be just under the amount spent
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This is such a weird game... I like it. And I don't know why. :). Please make more, But with some sort of achievement system and a story line with levels or something. That would make this perfect!.