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Suggestions:
- It would be really usefull if you could select what products your industry's make are put into storage before being sold because your storage is full and which ones are immediatly sold after production (or maybe even allow you to set a part of your storage for storing only one type of product, so you have 100 max storage capacity and you have 20 reserved for product A, 10 for product B etc...). For example: you have a sheepfarm and would only want to store the hides and wool and would like to immediatly sell the meat and milk then you could set it so that the hide and wool are put into storage and the meat and milk is immediatly sold.
- being able to set transports up between your industry's so that you can transport one type of product to another city to be stored there. This would allow us to make chains of industry's (like wool -> thread -> jackets/hats) accros multiple towns since mostly not all of these industry's can be founded in the same town.
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Great work... Waiting for Caravaneer 3 =)
However, in sandbox mode, it would be good if there was some information on the trade routs
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Alkubra Marauders: Hide behind a wall and fight the close combat people when they come near you. Let the crossbow people shoot until they run out of ammo. Takes a while but is the best way to get minimal injuries
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the setting reminds me somehow of the series firefly. With its apocaliptic deserts and you decision to be good or bad
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I found a couple of productive industries. Alcohol at Lost, Masriah. There is a textile monopoly you can run at Masriah, Cotton, Textile, Shirts.
My advise is just let the required money for the industry to run for a day and the required materials, forcing to sell products to the market to keep going.
Boryokudan may have the best mercs to hire.
keep an eye on who moves first at battle and try not to kill him if he/she holds a LGM.
I found 10 str, 9 agi, 8 aim, 9 int. named KFC. (my best).
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Like how it takes 11 + to get into the best. Great game by the way, interesting is the least I can say, and it is one of the best on Kong that I have played.
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@FieldsOfFire you can check prices for buying and selling on:
caravan menu>log>economy
also it should be pretty easy to make money by buying stuff produced in a city and has a high demand on a neighboring one. going back and forward.
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they shot my leg and i dont know how to cure it, i am forced to use my gun on battles because i can barely move... does anyone know how to cure it?
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The game is great but the fact you added political figures (from reality) and that you brought political propaganda in this game is quite shitty. So you will get only 1 star from me for that, if you haven't put propaganda in it, it would be 5.
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Can you guys be so kind as to post trade routes?
Here's a very useful one early on and for if ever you run into a financial emergency; it's given by Apis early on in the game.
Lintu Camp | Wool -> Pullid Camp | Yarn -> Kivi Camp | Jackets -> Lintu Camp | And repeat...
Yarn earns quite a bit early on, while jackets earn tons even later on.
Also, I'd advise you guys not to buy maps. They cost quite a bit, and you'll be given coordinates to important cities anyway. (You'll need to read your Tribal Region map to find the Drekar camp, though.)
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Hint: if the city doesn't have quite enough money, just click "barter". You'll see how much money your trading partner has, then you reject the trade to adjust the offer. It saves a lot of trial and error.
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BTW, To make trade more efficient and organized, there are little squares on the top side of your trade section, clicking on one once will block anything from that categoryfrom showing in your trade menu. Click once again to cancel. To show only one category of things, double click the it's corresponding square. Note that you can only show a singular category of items at one time.
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When you have an army of five, armed with medieval swords and rifles, and a rover group of one attacks you. "I'm Michael Jordan, stop it, get some help."
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SPOILER ALERT!!!! ya know the mission with the baby..... well you can go to the kivi camp (after some requirements met) and talk to the shaman about it. you describe the child and she asks if your friend lives underground. now you never mentioned this but she knew some how. I thought it was a lucky guess. she says the child is a demon. she might have been right. since the bunker is empty i use the storeroom to drop off human meat and water for later. the bunker is at 0 consumed or produced items and oddly human meat vanishes (in amounts in the 50s all at once) while water, weapons, and containers have yet to vanish. glitch or secret i like it
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You can clear a slaver reputation by buying slaves and immediately freeing them. If you leave town before freeing them, then freeing them will have no effect on your reputation and the fact that you bought them will lower your reputation, but if you free them immediately then your slaver reputation with reduce.
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when ever I save to file it shows all the previous files I tried to save, but when I load from file It will not show the saves. any clue how to make my saves appear? saving the normal way works fine, I just don't wanna restart everything if I get a new computer lol
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@NatanS555 Exit a town to save. The red button on the bottom of the right display will pull up the options of saving and loading.
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another game that has the travelling, murdering and upgrading aspects is frontier but it's way more basic than this game
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@S1arburst, yes, I agree! I've decided not to get a 2nd crossbow. It is, as you say, very inefficient. I'm saving up for a rifle instead. :)
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@miktab, yeah, I don't bother with crossbows. They're very inaccurate, besides taking all that AP to fire and load. Melee weapons, occasional pistol shots, and then rifles when I can get them is how I play.
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For those wanting a "flee battle" option, we can sort of do that even now. While you're traveling in the desert, if you see an enemy group coming, you can "swerve" (use your mouse to point your caravan in a different direction) and avoid them. Drawbacks are: 1) if your character has low level sight, you'll only see them when they're really close to you, less time to react and swerve away; 2) once you swerve, you can lose your sense of direction and get utterly lost in desert. Best to swerve as little as you can and get right back on track to the town's direction (if you remember it!). If you really need to avoid battle, helps to save before you leave town. Then if the enemy comes in the desert, you can take note of how long into the journey it was & which direction they came from; then, reload your last save and avoid them better. I know, it's tedious, but doable.
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Crossbows were tricky for me to use. It took 5AP (Action Pts) to fire and 7AP to load, using up 12AP(!!!) if I reloaded after firing. That means very little AP left to run. The enemy easily caught up and cut down my character. Finally figured out the best way to use a crossbow was to fire, RUN, reload, RUN, and only THEN fire again. Longer battles. Seemed much easier to use my melee weapon instead.
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GiveMeEpicGames- HAHA didn't think anyone would actually see my comment its great tho like when you click and it gives you a brief backstory of everything all it says is "shit went cray" i knew it was going to be amazing lmao
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Everyone go down in the language selection and go and click "unfinished languages" and scroll all the way down to the "SWAG" language it's great lmao