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hey SFG! You should post the link to the wiki on this game. If anyone is interested, just look up Caravaneer 2 wiki on google. it has an explanation for most anything in the game.
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After a battle I was severely injuried, and my cargo capacity greatly decreased; now I cannot move, because I can't drop any more supplies (or I won't be able to return to the Bunker to heal)..the penality to cargo capacity when injuried should be reduced
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I LOOOVED the first one of these.... one of my favorite hybrid trader/combat games of all time. Really looking forward to playing this through.
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How is 1 easier to understand then the 2nd? Its nice that a 2nd came... But the menus are confusing when the first Caravaneer was easier to understand and over all the UI is not user friendly. Its like having an uncontrollable camera in a 3d game. It wont break the game but that one thing can lead to mistakes the player had little control over, or had no knowledge or forewarning.
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The original was recently the badge of the day and I was saying to myself "I wish they would do a sequel to this game". So to that, I say "Woo Hoo"
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It seems to be a good game so far. The death scenes aren't very creative, but I know it's still in beta, so I forgive that. So far, after about 20 minutes of playing, I see that it is a pretty good game. Keep up the good work, I think it's a lot better than the first one so far! 3/5, will change when you update it.
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to the people complaining about the missing autosave: you can just activate it via the menu that pops up if you activate the little checkmarked lever next to the card lever... upper right... warm ... warmer ... hot... huckle buckle beanstalk!
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I had actually given up on the thought that a second one would ever come out and here to my surprise is the game we have all been waiting for!
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All the time I have used on testing and writing translations for this game, all boiling down to this one moment. Dmidrik, good work man, good work!
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sadly, i feel like its going to be an ok game. but just from the character creation. its going to be to in depth and confusing for me
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This game desperately needs an autosave or some way to run from combat. I hate loosing lots of progress when I run into a battle I have no chance of winning.
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Since I played to original, I've graduated high school, gone to college, gotten married, and had kids. Except for the last two, but still, its been forever.
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I've been hoping and waiting for this game for years. Caravaneer was probably the best flash based RPG / tactical fighting game created. Thanks for SugarFreeGames for bringing this out.
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I haven't even started the game yet, and just looking through the comments, I can tell I'm going to enjoy this. Thank you SO MUCH for releasing a sequel to the original game!
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Get some snake eggs the first time you go to the war hero of Qubba if you want to help an old man during his last days (he is almost 100 years old).
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Been playing this on http://www.gamesofhonor.com/caravaneer-2 and
I am so happy it finally made it to Kong. Now for badges!
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Oh seeing all these comments makes me smile. I can attest that this game is up there with the greats paying homage to both the first game and those that inspired it.