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Another cool idea would to have like a sandbox mode or something. Where you can just breed and combine the monsters to your hearts content.
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We really need a filter/sort/organization tool. Also it would be GREAT to get rid of unwanted monsters that are no longer needed. I need cash to buy food for my beasts. So I can't sell these old unneeded weak monsters because there so cheap.
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why do I get a month streak without clients? I can't make any money otherwise so everything dies after I run out of food and medicine
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What you do when you keep losing by monsters dying= Look at their health is it low?Give it some medicene if it is.Done this will be VERY Nessacery if it has not much health when full health
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Monster: This Monster is healthy
*next day*
Monster: *has died from sickness*
REALLY frustrating. Also, losing the game after ONE customer doesn't get a monster, regardless of how many dozens of other customers have left happy
Realllllly good potential in this game, I'm pining for a much improved sequel
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nice game a few things needed
heal all button
selling without a client
filter e.g boys to the right girls to the left
i think that that would make the game a little better
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I keep checkingback.... but still no Monster Breeder 2 T.T
I'd love if there was a button to hit for "End Day", and a sorting or naming feature.
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this game would be better if there was a better way to keep track of what monsters I've already created and what monsters I had mated to get that monster. and I wish the clients had a specific monster they wanted
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lol i got a random named monster from breeding the fish thing and the elephant with lots of eyeballs and its name was penfis yliragrale
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this game would be much more fun if instead of you losing with rep loss you would get less clients. so basicly more rep= more clients, but sadly this game hasnt been updated and probably will never recieve an update
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I hate those clients.I hate that Hunger.I hate that sickness.I hate that reputation.I hate that mating.I hate this game.
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I implore you, make a mode where there are no clients! I really just wanna mate without having to sell every monster just to stop myself from losing of low reputation. Like if u agree and want a sandbox/no clients (i wouldn't mind even the food/sick mechanic, but the clients must be removed in this mode!)mode to have much more fun!
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Could be great. Personally I think a sandbox mode (or at least something that allows me to ignore clients without getting a game over) would be good. And maybe a way to choose how many days pass when you end a day.
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Oh, and letting your less then wanted monsters that you think weren't as good as the rest die off from sickness might have sounded like a good idea, but when I did that every one of my monsters got sick by the next two days. This game is brutal, I might be wrong though I think to beat this game you would have to be relying mostly on luck and not so much skill.
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Yep, I can sympathize with arealex on that. I had a great set up of monsters, and about five eggs that would either net me some good cash or be better than their parents, but alas I didn't have any clients for like 3 years then when I did they all offered about 12-15 dollars each. And so I lost the game due to lack of money for my well above average starving monsters.
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"My max budget is 100 dollars. i want the best god damn monster in the game" deny him and lose the game. its kinda how this game works it seems
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I hate how your reputation goes to crap if you don't sell to somebody, even if they have an ungodly terrible deal. Why would I sell to you if your maximum budget is SIX coins?
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really good game but it needs some new features such as:
filter and sorting for the monsters(especially useful when pop. gets high)
a "heal all" feature
there should always be something in the shop
money could use some tweaking for late game
also would be nice if:
new monsters were added
acheivments
leaderboard(eg. fastest time to make perfect monster)
anyone else think they should make a new game or update this one
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It's a fun concept but it could really use some tweaking. At the beginning of the game I was scrambling to keep the clients happy, breeding and selling off monsters as fast as I could without any strategy. Later on in the game once I had better incubation and mating times, things got very repetitive trying to breed for better scores. In the end I had a group of level-95 monsters, but no way to improve them beyond that because nothing in the shop ever had high enough stats (even though I had hundreds of thousands of dollars money).