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ScreenWatcher

ScreenWatcher

by swadq1

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ScreenWatcher

Rating:
2.7
Released: January 18, 2011
Last updated: January 18, 2011
Developer: swadq1

Tags for ScreenWatcher

Description

ScreenWatcher is a game like no other, it's a Second Person Shooter. Explore this new, interesting way of playing, by seeing through the eyes of your enemies!

How to Play

WASD or IJKL to move, shift to run (You will DEFINITELY need this), space to jump (although you shouldn't need it), left click to shoot, Esc or P to pause. You can turn the music off at the top left of the main menu.

Comments

0/1000
herwot298 avatar

herwot298

Jan. 16, 2011

2
0

Really fixed it up man, love it, nice feel, difficulty, 5/5 broski

jrb95 avatar

jrb95

Jan. 15, 2011

2
0

I love the idea, the thing with going from 1st person to 2nd person is genius. However, this game is incomplete. May give some enemies weapons so it's needed to run?

N45H avatar

N45H

Jan. 15, 2011

2
0

Boring because of 1. Always same enemy type (and -speed and -behaviour), 2. No models, no sense in trying to figure out in which direction my character is oriented and 3. You just end up watching the radar, wildly shooting and in if in need, walking (or running) backwards. Suggestions: 1. Enemies with various HP (shots to kill), speed and chasing types, 2. MODELS (or at least colors), 3. Limited shots per round, stamina bar, less accurate radar.

swadq1 avatar

swadq1

Jan. 16, 2011

1
0

Alright, I've released an update, see the description for update notes. It's taken into consideration everything everyone's said.

yourmajesty18 avatar

yourmajesty18

Jan. 15, 2011

1
0

I think there's a really good reason this type of game isn't popular... I mean, kudos for making the first SPS that I've ever played... but someone above hit the nail on the head... you might as well have replaced the whole screen with just a radar... to beat levels, just make sure you put the closest red dot on the radar at due N and hold the trigger down... adjust left and right in small increments until the red dot goes away... YAY!