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This is nothing like a pay2win game because, I haven't payed a dime to this game and I'm doing great. The people who say that this IS a pay2win game obviously either are terrible at this game or see that some items need money to get. If you look you can see that you can use honor points to buy those items which their completely want and not need. My point still stands that those who find this a pay2win game need to either quit complaining, and play one of the other games on kong, or try getting some skills and not waste time on useless comments.
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im a bit new to this game but it's pretty cool listen the only thing i don't like is the constant waiting for one building upgrade just to upgrade the next you should let people be able to upgrade more then one building at a time
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Narinik, such a silly statement. I would believe that games which have a CHOICE of payment give the most Kreds out of this, it just comes to greed of the developers.
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why does everyone make the troops cost more space
it makes just not worth using higher level troops
u can do much better with rangers!!!!!
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I think this is a decent game, but the economy is totally broken in my opinion. There's simply not enough production. Having only one construction slot doesn't help either.
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Spike walls should really come back after being destroyed, cause really I could use one of my buildings as a barricade and not worry about waiting to build another one or possibly upgrade it again...
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I get no looted resources when I attack lvl 5 "fendor keep" (bot) when the time for attack runs out. I donno if this happens if u retreat but that NEEDS FIXING + when u attack the villages buildings respawn for sec which ruins the formation :(
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Seriously, i'm starting to get sick of all new multiplayer games that come on Kong, since most of them are pay-to-win.
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I can agree that "premium" items give an imbalance, as well as also using cash for instant upgrades, but what I'm trying to get across to people is that they judge a game too early to rate. This is one of the reasons why I don't follow any rating on Kongregate because there are always people who will load game, play 5 minutes, rate 1/5 or 0/5 then leave. That's not how a rating system should work, but there cannot be a system to resolve that, so it's difficult to get the point across.
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http://www.youtube.com/watch?v=AWMBeLrZoyw
This is how you do micro-transactions. I'm posting that damn link in every damn MMO on Kongregate not named RotMG or SSL.
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I will agree that people should play the game a good while before judging. As for my rant, it was more talking about the balance issues when developers impose microtransactions in a way that gives those paying more power. Even if you can win, unbalanced gameplay is definitely a reason to give the game a lower rating. Saying that no one who doesn't pay has a chance of winning is definitely an exaggeration, but my point still stands. As for the game, you can buy most of the stuff from the store using money you earn from fighting others, or you can simply pay premium money and get it instantly, an example of convenience causing imbalance. You can also buy resources and speed up your buildings.
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Red, did you even read all of my post? Most people, whether if it's a pay game or not, don't play the game as much in order to get a good judgement at it, that doesn't make them a good critic. If anything, you can still have a chance of winning players who pay for the game depending on the playing style. Of course, the chance is more limited, but doesn't make them impossible to defeat. Whether you're a developer or not, you should play the game a few more days before actually judging it, Assuming you're one of the players who saw it was a hot rated game, of course. Plus, recent updates have made the game more balanced when it comes to using money and such, I would know because I have played for months. I can see where you're coming from, but the fact that free players have "no chance at winning" is wrong. Don't believe me? Go ask some of the players who have played this game for months who haven't paid one dime on this.
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At least put skyshards, like 1 in daily rewards. and ZBZZN there were games like this BEFORE BACKYARD monsters. Did backyard monsters have honour? no. But still. Add more towers and buff them slightly. Like add a Aura Of Defense, This defensive aura raises town health for all buildings by 10% and 5% defense boost. This aura should be buyable with 1000 hnr
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lmao left this game about 1-2 months ago because of serious lack of updates and basically synap putting it on the back burner for a long time after release. oh btw the only reason this Pay-to-win shitfest is on the frontpage, is because it has synaps name on it