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the game is so unbalanced and not fun you just spam card and just pray whatever your opponent plays isnt 100x better than yours, thats about it
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This game is literally unplayable. I get "Challenger Approaching", followed immediately by a Defeat screen, with no opportunity to play any sort of game.
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I think the server must be struggling with the BOTD traffic...lots of disconnections. At least the game remembers where you were when you reconnect but it's going to be a tedious BOTD.
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lol a guild war has begun waiting for an opponent that never comes because the game is so broken or unplayed I cannot get one
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"Your browser does not support WebGL." That's funny, after all these years or decades even my browser decided to stop supporting it huh? curious
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I do not mind giving some money to games I enjoy and this game is in fact really fun. Unfortunately the server issues are so crazy that I don't want to make that donation here. And yes the prices are as outrageous as people say it would in fact be a donation.
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I'm stuck on the log in animation where it kept having me to receive the reward for "The Void Plane" quest while telling me the quest is not ready to be complete at the same time, trapping me in this loop forbidding me to play the game
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This game is not fun to play when every mech has frostbreath and scorch. Hope the monthly effect gets revised cause i'm not playing while it's that.
Campaign and pvp stuff both get wrecked by mechs waking up and hitting your board for 40; no idea why you'd let hex affect the monthly bonus damage. Just got a deck together and now I'd need to remake it from scratch to keep playing.
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at first i thought this was a wholesale rip-off of tyrant, until i realized it's the same dev, so it's not just a rip-off but a lazy reskin of their own game to try and make more money. can be fun but don't spend any money on it.
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a minor issue with the arena is im in the silver division and everyone i go aginst is in gold so the game balance is a little off.
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Progression rapidly falls off unfortunately in order to force you to pay also once the number of epic, rare etc cards get introduced being able to follow what is going on becomes impossible. Even in some of the early missions I can't tell where some damage or effects are coming from.
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This game looses its fun before you even leave the first area which is impressive. I came for the badge and will be leaving after. Bounty hunting is just a random grouping of players who mostly have at least 1 high lvl card. As far as i can see there is no power comparison at all so its just hope you get lucky and keep pinging away.
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This medium badge is crazy! It took me 7.5 hours to get. Meanwhile I got the Tyrant Unleashed medium badge in less than an hour because of all the premium currency I got for free there. I was able to craft an end-game deck from the start and blast through 55 levels there.
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I wasted too much time on this game in the past. I'd like this game to have more badges so I can finally get some hard earned points for all that effort. I played it much longer than Animation Throwdown, yet I got way more badges in that game because they added more badges later on.
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Developers, please give a clear and decisive answer on whether skill targeting is in fact random! A good 70% of the time, freeze and confusion targets towers or invisible enemies even when they represent the minority of targetable cards. This has happened across a very large sample size of matches and for dozens of different players.