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Awesome game, it's the second time I play it and this time I spent some money on it and it actually made it a lot better :)
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Pay To Win? Check. Energy based system to limit playing to 5 minutes a day? Check. All it's potential instantly wasted by horrible systems we all know and hate. Check. Why they do this? It's an easy money farm, there is far less risk when you just copy the same old cash grab "games". Sadly nobody wants to go outside the box and make something good and unique when they can just turn a profit hawking old garbage disguised in a new shell.
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norcekri - The undead berserk battleground effect always had its expiration time listed; it ended on the 10th. The game gave you plenty of time and information to plan ahead. Current events are listed in the crow's banner, which you might not have paid attention to because it also advertises the latest purchasing options. Future events are at Menu in the bottom right, with their corresponding run times.
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Not only am I hitting my F2P plateau, but the rules have apparently changed. When I first got out of newbie diapers, I started getting pwned by undead burn decks: the incrementing attack damage killed my tanks in short order. Fine ... I looked at the options, and decided to build an undead/chaos deck. This worked fine, especially when I got a powerful undead card. Suddenly, perhaps a week ago, all my undead lost their incremental attack. This is fatal at brawling level 8-9: I made the level, but I'm getting utterly wasted by the co-dependent Wyld and Aether decks, whose class power is still intact.
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Great fun, can be competitive without dropping too much cash into it now since they are giving out more epics as prizes. Recommend for all.
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I really don't get you, Synapticon, i'd be hellish happy to give you some of my money since i like your game, but holy guacamole, that's not simply ptw, this is "pay way more than you'd do when you buy a complete game on steam just to obtain one or two quadded cards that you want".
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At early levels, the game is fine at F2P but when you reach higher levels your F2P deck can't compete. Cards bought from the packs using real money are usually quite a bit stronger. I've had fun playing for about 3 months but am about to plateau unless I decide to start paying--and while this game is fun, I can't imagine spending the money some of these people spend to buy entire boxed sets 4 times just to quad fuse a single card.
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I have been playing nearly from the beginning, I recently messed something up and I contacted the customer service with a ticket, I got an immediate response and got a solution that satisfied me 100%. I am just saying this because I want to publicly show my appreciation. Thank you for your attention, I am having fun here :)
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The new UI is awful and unintuitive a circular arrow for what? A flag for what? If you are new to the game I can't imagine how you decipher that.
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I don't understand all the hate for a P2W... Why? What's the problem? They develop a game (copied from TU, ok) and wanna make money, what's the problem? All of you guys work for free? Or no one of you work? If you hate P2T, just go away, geez....
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Despite being P2W it's still pretty fun for a little bit, I'm level 12ish and 8 or 9ish in bounty atm and have fun trying to upgrade the cards I have.. haven't spent a dime though.
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The game looks nice, but the game play is an uninteresting slug fest with the most $$$ invested player dominating. The energy bars were what did me in though; after playing for 2 hours I am stonewalled and I don't feel like they have earned any of my money yet, so I'm walking away.
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Extremely fun game, however it does really suffer from being Pay-to-Win. As a free player there is a limit to what cards you can and can't get. Only a certain subset are available in the packs you can purchase with gold. If you want the event cards you have to place high enough in the event leader boards, but that is only possible when you have a deck with the better cards that you can only purchase. Just wish there was more opportunity for free players to move up and reach higher levels of play, like in Hearthstone.