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A trading system would be great Where you can trade cards with other people
Or where you can buy other people's cards with Arcane dust
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This is awful. It strikes high production value but it is obviously just intended to make a quick buck. The world and writing is unimaginative and boring. The payments are everywhere, constantly jumping in front of your view. It is an absolute embarrassment that I could not find the normal currency items in the store and had to dig through actual, real money payments. The gameplay is not any better than many other far superior and less pay-to-win (and pay-to-play mind you...) card games.
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Okay. First of all, all the drawings and arts in this game is absolutely good-looking, but, this game is kinda old fashioned already. You just play your cards and then win bla bla bla... and also the story is kinda boring
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this is a most definately pay to win game hheck it is almost a pay to play game considering how few spare card slots you are given which means holding onto cards to make rarer combined cards is not really feasible especially if you want to be able to make several different kinds of decks
Devs!!!: until the card holding cap is lifted I will leave my rating as 1 star as this makes the game a serious drag and defeats the purpose of a collector card game.
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This game has a cool card-like aspect, that I'm becoming to enjoy more, than what other similar games have tried. This is very entertaining, and can be rather challenging. Very glad I can play this game, keep up the great work!
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I know what's wrong. Undeads are crazily overpowered. 4 extra damage plus healing is a LOT for low end monsters. That makes any undead deck unbeatable.
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The City of Luminis is the paywall. Suddenly enemies are really strong and it costs 3 energy instead of 2, to make sure you have to use all your energy to try to beat it.
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it's pretty funny they still have the challenge on. first came up when i played in the past, then i went off from this site for like a year and is still here. (i'd wish the marker disappeared when you completed it, though)
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It's nice how the shard purchases take into account bonus kreds though. There are $5, $10, $20, $50 and $100 packages, so don't just divide kreds by 10 to get the price. But it's still vastly overpriced of course, since it's $1 per card at most and you can combine cards, so a card could cost $2 or $4. Way more if you want to get good cards and constantly have to open packs.
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It's fun for a while, but very easy at the beginning. I just drag random cards upwards and win because mine are upgraded.
I expect to hit a massive difficulty spike soon like in many P2W games. They want you to get addicted so you splurge on their extremely overpriced cards. For example a random card (mostly trash) costs $0.36 to $1 depending on how many shards and gold you buy with kreds at once. The $0.41 price is only if you spend $500 on 5x1400=7000 shards and buy 14x10.000=140.000 gold with it. That's 1400 cards for $500 or $0.36 per card. You can buy 10 Pokemon cards for $4 or $0.40 per card. Real physical cards. Without having to spend $500. If you do, you get massive discounts like paying only $2.5 - $3 per pack if you buy a booster box. Compare the $1 price per card to digital Pokemon cards. $0.25 - $0.50 per pack or $0.025 - $0.05 per card vs $1 per card. This game is 20 - 40 times as expensive as Pokemon TCG Online and not nearly as good.
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Bad game due to overaggressive monetization. I don't mind spending in games but stuff like this should be avoided like the plague
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It's annoying that I have to select a card in my hand to see the attack and hp instead of just seeing those stats without touching it.