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I started this "game" during that stupid sweepstakes which I had no possibility to win. That's fine, I knew what I was getting myself into. Then I saw all the many thousands of microtransactions and thought, 'that's great, but I can still play and somewhat enjoy my wasted time.' Now you got this VIP which puts a full wall between F2P and P2W. Man, not cool. Granted you guys were never going to get my money. Now you will not get my time. Good luck keeping your loyal customers.
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Enjoyable for some time, but after a while you are blocked to play because of waiting for energy. On world 4, there are 6 places, each with 4 levels by +/-6 energy. So ~144 energy. 1 energy per 10 minutes with limit about 20. So lets sit in front of game for 24 hours!! OR you can PAY 1 energy = 1 crystal = ~1 kred. In short wait a day or pay 17$ ...
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hey suck revolution this not a real time pvp battle and this game just like a copy verson of hearthstone and this game is twice time better then tyrant
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guys i found how to fix the problem
1.click the lego thing behind the i
2.press unity player allow and remember
3. hope this helped you guys have fun playing the game!
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i like this game even though it's pay to win i haven't spend a buck on it and am still winning im rank 15 with bountys if that says anythingXD
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very very nice game. definetly one of the best mobile games i ever played yet. the only thing thhat gets on m nerves is the fact that yoyou need to spend money to concure with all
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keep getting a blank screen, I am running latest version of firefox, but still nothing, have tried several times, but unable to play the game
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Didnt realize this was made by Synapticon. Should have realized with all the pay to win stuff. The system itself resembles warmetal tyrant which is likely what drew me in, that should have been my first clue.
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Extreme P2W economic model, where a few hundred players spend $100s-$1000s to support the rest of the players, and accordingly dominate. The primary "strategy" is figuring out what makes the most sense to buy relative to your finite real-world income, as the game has a few uber cards, a lot of "flavor of the month" cards whose utility depends on changing monthly background/battleground effects, and then the vast majority of so-so cards. There is also significant card inflation, so the new cards they're publishing are far more powerful than the cards from six or eight months ago, and leave the F2P cards mostly in the dust. That said, devs are good about adding new content, even if much of it is geared to people willing to shell out hundreds of dollars a month to feel good about themselves.
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People are saying this game is too P2W? Well... let's see how my playing free until I'm out of energy tactic works on this one.