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This may be a mobile game, but that doesn't mean you have to use the same interface. Copy/pasting the mobile UI is inexcusable. If you want to make a quality game you need to adjust to each of your mediums.
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An embarrassment. I wanted to give it more of a chance, but this is terrible. I loved the first tyrant, I made friends through it, spent real money through it. But this is terrible. Too much of a money grab, drop rate's awful, everything feels cheaper and more designed for mobile, the sound effects have gotten considerably more annoying, the art as a whole is less pleasing, the UI is really terrible, the writing is considerably less interesting, I'm not engrossed in the lore like I was in the last game, I'm just annoyed. I had really high hopes. This is terrible.
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It's okay. Though whenever guild wars happen, I always happen to go up against people who have dropped 3-400 dollars on this game, and get paired up against Fused Legendary cards, and lose 97-98% of the time.
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I find it rather annoying that the majority of the time enemies in my battle don't have artifacts. Then one gets stolen by someone who half the time is protected by shields. A rather broken system. More fail by the devs.
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This game is a MOBILE game. The energy is there to keep the game fair to those that dont have 24/7 that they can play it. You can earn good cards from lucky pulls, and every day you are awarded a card which is an uncommon at the lowest. Tips on battling, if the battle rank is 25 you gain minimal points for winning 5 points, but if you lose you go -20, if you win in a fight of someone ranked 26-50 you stand to gain a lot from the win (+20-+50) and if you lose you only lose -1 to you score. This should help a lot if you are trying to advance to the next level.
Quit bitching and play the game.
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This is far too similar to the last tyrant, yet slower progression, and higher cash grab. Oh lets make it so you get less per pack, have to pay for higher card limits, and make the energy system more expensive. Fail. This is an unoriginal attempt to milk the same audience for more money
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i got two issues with this. mission cost goes up very rapidly and i got stuck fairly fast (mission 53). I think that the upgrade system ruins it a bit since unupgraded cards are bad and bringing them to proper lvl is very time consuming
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And I've now hit the point where I'm fed up with the game. Sick of gaining battle points and then being knocked down to less than I started. Fix the system.
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Cards need a salvage button on the screen while pulling. If Im getting a basic card I'm obviously scrapping it.... help me speed the process up.
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LOL, there's a CARDPOOL LIMIT? I must salvage or pay? How stupid is that? Was planning to stay for some time and give TU its chance, but that's it, never coming again.
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Remove energy or you will lose most players. Or at least make it A LOT more reasonable. It honestly makes this amazing game suck.
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Also the whole system of losing points when losing battles blows since our progression is tied to those points. I'm okay with not giving points on losses, but don't take them away. How can you catch up and compete so you actually can win if you can't get the points needed to unlock the new commanders/cards?
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Also, removing the energy system would literally break the fairness of being able to play on PC/mobile.
C'mon now people.
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I think this is a great addition to the mobile game. I think eliminating the need to keep my phone on is a great thing when I'm trying to look back and forth at cards to sim what to use. Anyone complaining about the music should have realized that you can mute that from the main screen (press DECK)... All in all this is EXACTLY what you get on mobile, just a lot more convenient for being able to left open. I love that you can use KONG kredits instead of just money. Been taking surveys like crazy.
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Don't know if not letting people play the game when they want to is such a good design plan. Energy systems like this are usually more of a bane than a boon.
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A lot of the people commenting may be from the other Tyrant game and they hate our game because the Devs now put all their time into Tyrant Unleashed INSTEAD of War Metal Tyrant (hence why ours is much better) and they love to trash our game to get back at us and to pretend theirs is better. So keep this in mind when you are reading all the comments.
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On deck edit or upgrade screens, it is really annoying that you have to click on each card to see it, can't flip throught them. Original Tyrant mechanics are way better.
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[TO DEV's] The beta is missing arrows under Collection Cards and under the guild tab Members tab needs arrows. Under recruits the arrows might be needed also.
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Pay to win is too excessive, not well balanced, plus there is a chance the devs will pull a similar trick that they did with original tyrant and just leave it stranded with no updates or support. No thanks.
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i loved tyrant and put several hundreds of euros into it before i got kinda bored/moved to another main game after 2 years of excessive gaming.
now i thought i would "kick it up again" in a whole new sequel, but well: people who have been playing on mobile phone for months can apparently just copy their accounts onto the kongregate server and are therewfore so far ahead that i do not want to bust in hundreds of bucks just to still be behind in this scenario.
so meh, if you can´t make this a seperate, new game then count me out. very disappointing, it´s a great game but i will not play if i can´t start fresh with everyone else.
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[a bug to report] In the PvP I've lost artifacts that weren't lost/taken. on the PC and mobile version it shows that I never lost the artifacts.
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Im still amazed how people release content in kongregate with old servers. I understand this is a mobile turned pc, yet, for people who never played/play in mobiles, this would be a chance for a start over. Now consider how much you have done with WMT, then realize how much you'll not win, by not releasing this in a new server. Apart from that, the energy system in this version is terrible compared to WMT. No experience from missions and having to battle, with a chance to win or lose rating, is a big turn off, since it takes ages for one to pass missions. On top of that, mission energy cost is just ridiculous. 100 energy for lvl28 is almost half our energy, makes no sense whatsoever. Nice content and features, but prolly should have stayed in mobiles.
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The cash grab is far too strong in this game. I am willing to spend a fair bit on card games but when I buy cards and then can't play because I don't have energy and then I run out of inventory space?! No, just no. There are so many good choices in card games there is just no reason to pay extra for nothing in return.
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/Web specific
The battle screen needs have left and right buttons. The swipe and drag does not translate well to PC.
On the Map screen anything you can click should have a mouse over text or the mouse icon should change.
A mute button would be welcome. I dont want to listen to this in the background over my pandora and since you want me to log in every 20mins to battle i dont want to have to keep closing the game
/General
Card limit is to low for a collectable card game
With Quads out, max SP is to low
Salvage all commons button needed, if you want me to save SP in gold it should not take an hour to buy and salvage all my junk
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For the love of god, balance PvP. I'm tired of clicking someone with a level 2 basic commander and having a swarm of max level epics thrown at me.
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So if you've played the mobile, you can load your character here? I'd rather not start several months behind people who started on the mobile...
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Finally here. This is pay2win so badly I probably quit in 20 minutes though just like the Android. At least I don't have the worry about uninstalling it.
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I have a bug to report. You are unable to send messages in the guild chat. Please fix this and thank you for finally releasing this to the PC :D
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My first thought as a beta tester: Remove the energy system. Please. It is the sole reason why I only got to level 10 in the first Tyrant for the contest a few years ago and did not touch it since. Your game will be 100x better off without energy.