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About 100 dollars a month to be competitive if you buy the "surge packs". Definitely a lot worse p2w out there, but it's still hard to remain near the top as a f2p player. It is possible though.
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I will be honest, I absolutlely love this game and I dont understand all the hate. Its really exclusively pay2win, I havnt spent a cent and its still great, I win most of the time, I can get in the top 2000 in brawls and whatnot, I think every one is just too impatient. There is little wrong with this game 9.5/10
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Greedy devs, HARDEST powerleek and p2w, useless mission "rewards" and energy system - -10/5 :)
Game for whales and their food.
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I spend 300wb into the event box and got cards that have 3 times the stat of non-wb legendary and storm through most f2p players. This game is so bad that makes me miss the old tyrant. 1/5.
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Well this game was great until I ran into whales. Then I drew a lucky card with one pull and now it's suddenly fun again.
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Seems enjoyable, but joining an energy game 4 years late is painful or costs thousands of dollars... no I'm not exaggerating the $15-50 dollar packs really aren't going to get you very far.
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Not only is this a horrible Pay2Win game... The energy system is also outrageous! When you have a total 250 energy points and it cost around 130-150 energy just for one single mission, you know the energy system is atrocious!
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Do you like Pay 2 Win? Do you like really outdated energy systems?
If you have lots of money and loved Mafia Wars on Facebook back in the day, this game is for you. 1 star.
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@Levitore: you're right, there was an older Tyrant game before, it was called "Warmetal Tyrant". Ironically, that older game was superior to this, newer one in basically every way. There were much more features, much less pay to win, better guild events, more cards, more strategies, better everything. But it wasn't giving devs enough cash so they closed it down, hoping more people will adapt this soulless milking cow. WMT was probably the best web game I have ever played, it's such a shame Synapticon went completely spineless for this one.
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I spent my starting warbonds on a notorious box, and got an Arrowhead: 26/99, heals 18 when it's attacked, strike all 28. All my matches consists of dropping that whenever I have a chance, and waiting 4 turns cooldown. How is that for a balanced strategy game?
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Here's a great idea: let's make a game where you can get a lot of cards for free, but if you pay you can get cards that are literally 10 - 15 times stronger and have no trade-offs when compared to the ones you can grind for! P2W POS
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p2w content should not be granted badges. Kong is going down fast when to keep adding badges they have to start badging old p2w games.
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OMG. I am so happy. I managed to get 51 starts by clicking on autoplay and completely ignoring the game. I do recommend that approach to everyone, who doesn't want to get developers of P2W any satisfaction.
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BUG: I have upgraded the same card 3x and have only been credited with a single upgrade. HUGE waste of salvage resources!
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Get rid of these goddamn Pay 2 Win games, who in their right mind would even consider paying for this sh**! F**k 'em 'till they're dead!
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games that rely on a server to login to play should not get achievements. because, what happens if the server is shut down?