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What about medals? There is no sense shield to got. Not able to lose battle point, and not able to lose medals. I suggest to make a card trading interface between players to players. It would be so cool.
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Good but could be better one thing a hate most is that gold can only buy 1 to 4 cards and its hard to earn the red thing too
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I'm all out of milk from the time and money spent on WMT (when it was still good and not about to shut down) and now I've discovered that you want to milk me some more with outrageous prices for a single card? Rather be minced into beef (yum).
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Realllyyy pissed that they made this unity. Loved yu gi oh bam so much, so I go to this. I find it requires unity, and seeing my computer is laggy as hell it can't run unity without it crashing.
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People who Play this game are Missing out on a Game Called Card Hunter. which is actually a FREE TO PLAY Card Game with No Energy, and No Pay walls. (unless you're okay with buying some extra adventures..) some of the top players never actually spent a Cent on that game. Give it a try. its way better than this Money Grubbing Game.
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Really fun game to play. Really like being able to play with others and getting to know people from the guild all across the world.
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@wilcoxon Of course the cards above rare would be better than the lower tiers, but getting cards above rare is feasible without spending any real money. I've collected tons of epic and legendary cards without even touching my wallet. You just need to play often. If you join an active guild and participate in events, you'll be getting epic and legendary cards in no time. :)
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After playing some more, I revise my gameplay rating down to 1 star. This game is 100% pay (real money) to win. Each level card above Rare is so much better than the lower level ones that there's really no contest (and, of course, the only way to get cards above Rare is to spend real money).
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Pretty sad that WMT is shutting down and all I have left to play is this p2w hunk of junk. The prices are so dam outrageous and the rewards are rather unrewarding.
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I would rank the gameplay itself as 4 stars. However, I give the overall game 1 star due to the cost. The only way to get decent cards is with warbonds and, as far as I can find, the only way to get war bonds is with real money. A digital CCG *MUST* have prices lower than physical CCGs or the only players will be ones that can't do math...
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This game has taken up a lot of my time and I still can't stop playing it. With that being said... It would be at least ten times better if there was some sort of a trading system implemented. For instance a player needs a havoc and has never even seen an opportunity to acquire one, but has 10 tiamats and no use for them. There are some cards that I would even trade double or triple the SP equivillant for, but no means to do so... Devs please deliver us a trade system? I think that it would keep your long-term players playing longer.
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Steadfast Assailant is so broken. I just ran a battle where it was 2nd card, and the roiund lasted over 30 turns, and it never broke over 28. How is that possible if it doesn't have corrosive debuff? 2x zerk and I have Typhoon it should have gotten up to 60 minimum.
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Because this game is 'winner-take-all' design and ongoing for over a year, it's very difficult for new players to make any headway in rankings. Extreme patience and understanding that you'll likely never make even top 2k without a cache ($200) or box ($800/$1600) buyout is required.
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I really wanna buy some wbs and boxes but when i see the cost of getting them I just can't get over the high $ prices
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Классная игрушка, которая не требует бесполезной траты вашего драгоценного времени, на это у вас просто нет нужных ресурсов!
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It takes time, but you can compete with high pay to win decks as a free to play player. Good competitive game at any spending level, but do your research before you spend