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After two months of everyday playing, a few words about my last hour experience:
1) Log into game.
2) Lose 90% battles.
3) Come into the store, enjoy these cards that you never buy\play
4) Buy those 20 commons, immediatly dismantle it for 20 crap points.
5) Look into inventory and realize that u need more than thousand salvage points for a decent card(not good or impressive, and that's not counting randomness)
6) Leave fully satisfied(Completely not)
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this might seem odd but structres should be able to damage enemies. you see these lasers and rocket launchers etc but they cant hit nor 1 commander? why is this. you give em turrets and no fire on the enemy commander. their dammed leader lol and its hard for mass defenders. please allow commanders to be damaged somehow through structures…. if you ask me and look at it a different way it sorta makes perfect sense. lol atomic silo cant nuke enemy commanders XD
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Top comments are right.... How are people upping the rating on this game? It is not good. If you are having "Most fun I've had with virtualcards" you need to experience more games! Wasn't this originally developed by spicyhorse games?
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I have been playing this game for ages, haven't once spent money, and I am feeling the consequences of that. Pay-2-win is so strong in this game it is ridiculous, and the prices are so high. At least let me get war bonds somehow after the early game.
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pathetic that this is the evolution of tyrant :'( to high of skills messy battles limited meta....sorry devs this is why no1 watches the sequels. WMT!!!
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It's an ok game, I won't be spending money on it cause I don't have the funds to do it monthly and to be worthwhile but I'll definitely pop in every so often.
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I love the game but I hate the prices and the energy consumption, they should fix the energy cost, or give you more energy but it is pretty fun. I like the combat it reminds me of a game I had before.
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Hm, I click on OK on the single-player screen to start a new mission (with enough energy) but nothing happens (Firefox, newest Flash-player). Is that how it should be?
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I am split with this game, I love the strategy and multiplayer function, the currency and upgrade system are pretty cool but sometimes progression feels so small it's almost like there is none. I remember getting some rare cards in the past and even legendary cards more often than now. And then there's war bonds, why before you could complete tasks, quests, or sets of missions and get rewarded with war bonds but now you can't? I bet it's got to do with money. And even then, it's an online game, a card online game. I could see the point of like 5 bucks for a little leg up, but do you get more bang for your buck? No. Because you are gonna eat it up in one fell swoop. If you plan on splitting your resources acquired via purchase then it ends up being even slower to progress. Bottom line, if it was slightly easier to earn bonus war bonds and get more rare and legendary cards a little more often, that would be great.
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Yep, as I had heard. Similar to WMT, except that you have to pay to play now. What a rip off. Fun to see it again, not fun enough to invest in it, especially after Synapticoin killed a perfectly good game just to push this expensive piece of shit on everyone who loved the old game.