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This game has a really fun early- and mid-game, plus the constant events are quite nice. Sadly, the ridiculous powercreep at the end-game stage (and the grinding required to achieve it) is plain unbearable, and too obvious of a push towards P2W spending. Could've been a 10/10 game, but the greedy P2W mentality severely reduces its appeal.
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I'm a huge fan of this game, but the gap between the haves and the have-nots becomes pretty apparent whenever you dive into one of the events. I say this as one of the mildly bitter have-nots, and I've been pretty regularly since a month after start-up.
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i just started wmt but i saw that it was closing so i came here, i hate this! the other one made you feel like it was a card game, with packs and all, and gold actually meant something!
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I feel like it takes way too long to upgrade a card literally 1 card equals 1 salvage and 270 salvage to max a card which is equal to 270 cards.
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The old game allowed you to have more decks at least, and the energy drain for all missions are too high, the cards usefullness are too low, and the game generally SUCKS.
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I really like this game, it keeps my mind busy :D, in-game prices are expensive but F2P is also enjoyable if you spend some time grinding gold.
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jorylafountain: it's about 20 seconds of gameplay; Turn on auto fight and skip. Makes no difference until you do this regularly for many, many months or you pay up for this MMOCCG: Massively Multiplayer Online Credit Card Game.
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Not a bad game if you don't mind only playing 20 minutes a day because you have to wait for energy to recharge. Also not a bad game if you have the money to buy new cards. Unfortunate too because it really is a cool game.
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Only two problems with this game. One the card prices being that I could make a meta yugioh deck in less money than a good deck in this game. And that energy makes everything almost impossible to do. I end up just having this open so I click a few buttons in between LoL matches and death.