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When looking at achievements, it would be nice to know where some of the missions are such as "Imperial Traitors 3", where is that at?
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and why do people seriously post comments like the top rated ones. Like you should change your system to do this or that. The ONLY reason they have these stupid timed based systems are to leech money off of people
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I want more energy. >_< Also, I remeber finding a game similar to this, buty with fantasy critters instead. Anyone know the name?
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You should give us more ways to get more warbonds its unfair to people who don't use money on the game and you should gives us 1-5 more energy each time we level up.
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@myself nevermind there was a bug so my commander's pic was not showing and I didnt see the deck. The pic bug still happens when I change commanders.
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If I beat someone that has more than 10x goddamn arena points than me (with a solid deck of rares) when I'm holding a deck of commons and a few uncommons, then give me more than 10 arena points. I ain't paying shit for your game.
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Wow, great game! Excellent graphics, good level of strategy, the interest is there, missions and arena (not live PvP, which ruins games), very well planned out! ...and then throttling gameplay with 'Energy' ruins it completely. As a Facebook game, fine, but on Kongregate that takes the fun out of games. 2/5 for ruining a great game with a bad idea.
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There is LITTERALY no reason to have a defending deck if I don't benifit from forming a good one. These high level players just have structures and no attack cards because they found out it's worthless before I did. I'm battling people 500 pts below me just for a change of pace.
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This is taking the piss really... on mission 31 now and needs 17 energy, but you have to beat the level 9 times? mind you i'm only halftime, it will get far worse i guess...
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Would be nice if i could create 2-3 decks with same cards at the same time because sometimes you need deck against air or so... really annoying to change all cards every time...
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I actually really like it. It's not complicated which is refreshing from a card game. The energy is a problem, so fix that. The fighting needs a bit of tweaking since its seems almost better to have lots of units that spawn fast then big slow units. But the game is good 4/5
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@termxd: Uh, what would be your reasoning? There's nothing illegal about what their doing, it's just a minor inconvenience. And if you feel the need to sue someone over a minor inconvenience, you are an idiot, and you may need some mental help.
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pretty good concept, but the energy ruins it all. multiplayer is pretty fun though you should be able to actually play against other people.
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I think that there is some hidden beauty in the energy system because when I ran out and still wanted to play I tried Arena mode, whereas I usually avoid multiplayer content and/or content not relevant to badges at all costs. That said, the energy system sucks and puts too great a price on failure which restrict experimentation on the main missions. Fairly fun simple little game completely ruined by the fact that I can only play 5 rounds in a sitting which isn't even enough to get through a single mission anymore and upsets me a bit when I lose (Mission 28 is tough...).
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I thought this game was great, but the energy business is kind of a buzzkill. It's asking for cash, plain and simple. There's no value or even relevance to the game. If you're going to ask for money, be direct. Don't try to tell me it's a feature. Either way I'll say no, but if you're direct, at least I'll respect you for it.
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Another game ruined by Failbook concepts. Somebody dig a grave for this POS game. Great game totally ruined by energy... It's basic concept is P2P (Pay to Play) or in this case pay to win.
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Personally, I don't mind the high energy costs. It's just that we have to do a mission over... and over... and over... and over again that gets to me, since doing a mission 6 times, with 20 energy required (I'm still on mission 27, so it's not that bad for me yet, I can only imagine how horrendous it will be later) would consume all my energy and then some, even if I DO win every mission.
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energy = a way to make money. If you want to make money, also have a main website for this game and let people pay to put ad's on your site. Better, More efficient way of making money. Good Game though. 4/5 because the energy ruins it.
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To answer woodst's question and correct jinx's wrong one, enclave packs are more expensive versions of gold packs with a more focused card set. It's generally agreed that enclave packs aren't worth twice the gold of gold packs, since they have fewer cards in their card set, and there are only a few cards worth getting out of that set. Also, there are more xeno cards in Enclave sets. Jinx is thinking nexus.