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@Jack798, you realize you never are forced to pay, right? Also you don't have to play if you think the game sucks, so go do something else with your time and leave the rest of us to enjoy this masterpiece...
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@mgohn, first thing outta a bunch that bothered me about your comment... THE GAME IS CALLED TYRANT BETA -.-... Secondly, regain health is a skill called HEAL, there ARE action cards with heal. Thirdly, defence is a skill called ARMOR, it is on many cards. Fourth, I've yet to experience any loading or freezing problems... Its almost as if you didn't finish creating the [comment]. The comment should be better. Plus up for creator to see.
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Although the game has a unique concept and is easy to use most of the time. The game has some serous issues with loading and constantly freezing. In addition, the bugs need to be fixed before you can ask for users to pay anything for cards. I also think you should add stat attribute cards i.e. you regain health or can add defense to your cards. Its almost as if you didn't finish creating the game. The game should be called Tyrant Beta. Plus up for creator to see. 3/5.
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If you lost a commander (or more) due to the recent glitch, go to Synapticon's profile and leave a private message detailing which ones. They should be returned, pending confirmation that you actually had the card.
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Love the game with the exception of your war bond cost. $10ish for two packs of higher level cards is asking way too much. I would consider $1/pack for virtual cards but $5ish is way too high
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great game but there is a fail point. you can annihilate any Raider army if you have 3-4 devastators in your deck and its a pretty basic card.
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I wanted to give this game less than 5/5, because it comes from the same vein of nongames like Fantasy Online and Dream World with increasingly time-consuming missions and limitless leveling. But the game itself is just so damn fun. Truly an excellent surprise to find myself very much enjoying the actual game.
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We honestly NEED more energy, this is just very stupid; you stick with 100 energy the whole way through and you lose so much energy doing the missions themselves.
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the the block and rushing strategy lies with the units with less than or equal to two casting or ready time, combine with rally card. the enemy in deffense will lose their momentum even if the cards are powerful, but if and only if the unit with a casting or attacking time less than two is drawn first and a rally or structure card with rally is drawn next this is possible also possible if the enemy card drawn into the field has a longer casting or attacking time than the one you have. this strategy will avoid the enemy from flooding the field and will give you more opportunity to flood your attacking field this strategy will also protect the units with long but strong siege cabability.... enemies with jammers, immobilize, strike and other hindering counter skills may ruin your game but at least two of you only have 10 card so no problem with that because the only last for few mins and you victory is an 89% high... whorah
click negative to ignore .... whorah!!!
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if the game developers would made the energy increase at least by 10 every
time we level up i would rate this game 5/5 but for that not happening it just be 4.9/5 ! whorah !!!
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Hey, this game was really cool for a while! I like all the cards! There is a large diversity of them, all with cool art and a variety of abilities, but alot of things turned me off about the game. Mainly the fact that going first is way to big of an advantage, literally HUGE. It just felt like cheating always going first. The AI is very lacking too unfortunately. Everything is just played at random it seems like. 4/5 though, fun for a while!
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Meh... 2 stars... interesting for a while, but the deck building interface is un-intuitive, there is either a butt-load of lag, or it takes too long during battles, and if I wanted to play a bloody energy based game I'd play one of the dozens on facebook.
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I don't get why you have an energy system. Energy systems are used in competitive MMOs to slow hardcore gamers down. There's no direct pvp in this game, what's the point of making people wait to play an otherwise great game?
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This game fails with the energy system. There is no point in logging on for 5 min every 2 hours. Fix it or you will lose tons of people.
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GREAT, I just accidentally spent 10 war bonds refilling energy because the mission button is next to the refill button. This game is over for me.
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when are you going to fix the energy thing? as of now, it's just plain silly. have missions cost WAY less and energy refill more slowly. it's nonsense to be able to play 5 minutes every 2 hours.
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Me: my cards.......theres so many
Goku: how many?
Me: There's......OVER 9000
Goku: OMG! OVER 9000!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*head explodes*
Rate up if there should be a better organization system =D
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yeah there needs to at least be an energy increase per level. i mean really, why even level if it doesnt do anything then? it could really use a live pvp system, i think this is a pretty unique game, i havnt had it freeze on me at all. i can understand why theres no trading system, the game would be broken then. not to mention its pretty stupid to not give out the war medals. its just another game that will make it unenjoyable for the people who play the game but dont trust online companys to spend their money on. which im sure is the majority. cant you guys just be happy with your ad revenue?
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got intoan impossible situation. me and opponent both had one card, with 1 attack and 2 health each. his card had armor, mine had heal. kept going for ever.
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@asmodeu2, do you not realize by lvl 19 on kong that they made a chat room exclusively for this game just so that you can, well, chat...?
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Sometimes after I play a card the game just freezes there and doesn't respond, though I can still click the fast forward buttons. It's not a hang, I don't know what it is, but I'm guessing its due to the poor coding as above mentioned.
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I got some commander card called "bloody mary", she's a a definite uncommon commander, she also heals a bloodthirsty unit every turn, and has 11 health, I'd say 4/5 stars for her, 4/5 stars also goes to brood walker, devastator, hydra and thadeus.
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i wish we could choose who to strike cuz if one enemy card got strike all and poison2 something that can kill my army he got 6 hp i got strike 3 and 3 atk but no he strike an other card with 1 hp left that made me lose like 10 times! and its anoying the crap out of me so please make it so we can choose who to strike but make auto-strike button to for those who dont need to choose.
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there should be a more easier way to get xeno cards without having to buy them or wait to win them. its a great game otherwise, just a few minor adjustments please ? that would be better
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There's an INFO page (tyrant.szm.com) as well as a WIKI for this game, including achievement rewards etc. Check it out and contribute if you like (warmetal.wikia.com/wiki/Tyrant_Achievements)
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i bought an enclave pack with 10,000 gold and it contained 1rare and 2 uncommon which were not in enclave profile page.more surprising is that it is added to all the profile pages! reward,nexus,standard section as well! the cards are; dragoon hunters,grinder,sneaky brute(0 power with fear ability lol)
disappointed so much that i could`ve got these cards from buying standard set,saving my 5000 gold
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would be great if it would allow to choose a daily create after an instant error and refresh, without choosing one...